The morality system in Bioware games is too black and white, adding a neutral/I don't give a shit option would be great. I loved that in the Witcher games.
Mmm.. lemmi throw a few ideas in too then. Blizzard/Diablo/Starcraft The Witcher Warhammer Fantasy/40k DC/Marvel Kingdoms of Amalur just some ideas, hope this continues.
Neck looks a tad short, and you could probably define the arm muscles a little better. Besides that I like the design, kind of reminds me of The Witcher a little bit.
Art needs to be bigger. I was impressed with 'The Witchers' art book, good size and full of good content. About the importing, maybe a fellow polycounter can send you one?
Games have dealt with hate-speech, lynchings and racism. The Witcher 2 did a good job of this, at least when the main character wasn't too busy having sex.
His head looks a bit long to me, from forehead to back of skull. That's all I got. I like where this is going. Anything inspired by witcher 2 is cool with me.
Layer 1 and 15 are colored (top is target color, bottom is off a bit) layers 2~14 are that twitchy blue. I'd put a scalar param on the opacity to adjust the additive alpha.
AAA isn't really enough of an description for an estimate AAA could mean for a game like civilisation, diablo3 or witcher, and it could be intended for a nintendo switch, playstation or pc just to give some examples