Dark Princess Diana Lore - Living out her life with the feelings of rejection and hatred for the Solari, Diana wandered the lands looking for some place to rest. Unknowingly, she followed the guidance of the moon which lead her to a strange and malicious land but somehow gave her the feeling of hope and love for the lunar…
yeah I took what you said from last time and relayed out my city to feel a bit more like "your in it" or really small and made they eye follow to the center more..had a few people look over and give me some 2 cents on it as well. I also adjusted the lights overall for the day to night (took into account what your saying…
More screens. Accomplished: volumetric lighting, full color, light flickers. Planning: More Flora, debris, more achitectural meshes Soom more high poly stuff coming soon.
Thanks! Yeah, that’s exactly the idea — kind of a masking effect, like a white shark’s grey-white coloring. The goal is to make it blend and disappear at distance. I’m planning to add some organic elements and get those animated soon.
Hawken.. it's not another mario game? Seriously, though, that is COOL, especially for a mod project. If noone had said it was a mod I would have believed it to be a new full-on game coming out soon.
Thought I'd have this lady done in a weekend but I quickly decided to do something more complicated than normal. (And also thought she deserved her own thread as opposed to being relegated to relative obscurity in my sketch thread) Here's my base mesh as of Sunday: With the following changes: • Fixed the n-gons in the face…
Hey, thanks for your comments @BrianDolan89 and @Spoon ! I'll go for an organic look, as you suggest. Now I have a general pose and I'm working on details. I'll post something soon. :D
Mega bump here. Been trying to get to grips with Substance Designer... Not over the moon with the results so far but I really got to wrap this one up soon spent way too long on it!
Hello all, For my team's current game project, the designers are blocking out levels in 3DSMax. The level collisions are made of 40x40 squares. This is consistent throughout the whole game. It's my job to render out the collision layout and send the artists the png file for them to paint over. I then get the art back, and…