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Re: Corforming one mesh to the bend of another w/o deformation
Reply by
mLichy
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Dec 2009
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Technical Talk
Never heard of that Slideknit.... might have to check that out. I usually use FFD like the others said, or maybe that pathdeform
3 results
Re: TRON - PLAYER - deadpixl
Reply by
HonkyPunch
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Nov 2010
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Contests & Challenges Archives
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Low Poly Challenge
Totally makes me think of FF9 and in general, near end of the life PS1 type textures, though higher quality. Nice.
Re: Character roadmap?
Reply by
DavePhipps
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Jan 2013
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General Discussion
polygonal modeling for use in Max. It's old but has all the basics. http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp
2 results
Re: Spriter Kickstarter
Reply by
Muzzoid
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Apr 2012
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General Discussion
This looks cool, Though is it vector? or is it raster with brushes, and can you combine fbf with armature animation like in vanilla ware games?
Re: Wreck It Ralph
Reply by
seforin
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Nov 2012
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General Discussion
Anyone catch the FF7 reference on the wall, and the Space invader ref, and the Street fighter 2 bad translation ref from ryu?
Re: Blender Mega Thread
Reply by
AdrienTriangles
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Jul 2019
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Technical Talk
Would anyone know thank you! I just could't believe it was my job to add a Lattice AND a modifier to do an "ffd" ... B)
130 results
Re: FAQ: How u make dem mats? Hands-on mini-tuts for making materials and texturing
Reply by
primnull
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Sep 2016
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Technical Talk
fdf, guessing you make a brush in photoshop and then tweak colors and go for it lots of youtube videos on how to make your own brush
11 results
Re: Sketchbook: Wizo (Art Dumpage)
Reply by
HonkyPunch
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Nov 2009
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Digital Sketchbooks
Reminds me of the wolfman from FF1. Probably because your wolfman is also green. Very nice wolfman. And everything else as well.
2 results
Re: Character: Assassin
Reply by
motives
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Dec 2005
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3D Art Showcase & Critiques
[ QUOTE ] I'm not familiar enough with maya, but in max there's something called FFDs which make these kind of edits a breeze. [/ QUOTE ] That would be a Lattice
Re: [P&P] - What are you working on? 2008 Edition
Reply by
Chunkey
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Sep 2008
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Stickies
The photoshop job, yeah hehe, just a case of faffing about with layers, etc :p the sonic model took about 2-3 hours :)
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