Love the latest update! Maybe you could add some dirt buildup where the skirting board meets the floor. You can probably fake with the AO, but thats my 2 cents in for now :)
Just my 2 cents, something's a little off with the proportions imho...don't know exactly what, maybe make the feet just a wee bit bigger? and the muscles on the upper leg more pronounced?
On your feet soldier!!! dont give up! you can become a good artist. Hang out on here and soak up as much as you can. Go to GDC and enjoy it. My two cents.
I'm just going to leave my two cents. He has asked to be left alone so stop preaching to him. If he posts art in the future he now knows what to expect.
To add my two cents in the mix, as 3dreaper said, using Marmoset Toolbag 2 is a good idea. The program uses the same PBR shader as UE4 so it would look identical compared to inengine.
PBR is basically the new Next Gen. My two cents: if someone was asking for a "PBR Look", I feel they're thinking more about the nice lighting than the nitty gritty of maps and materials.
I really like this concept! (playing syndra a lot) but I would love to see her with her eyes visible. I think that might add something to the model. just my two cents -.-
I think it is starting to look good specially the categories on the left hand side. If any changes that can be made would be in the choice of colors. At the moment it looks a little flat. Just my 2 cents!
This is looking real sharp! Personally, I'm not a fan of the current helmet...mainly cus ur covering his face which would be fun to show due to it's unique look. Just my 10 cents...
The suggestions here are good. My own 2 cents - this is a ridiculously simple prop. Using texture memory for such an object to do so little is absurd. Chamfer / bevel, put a tiling texture on it and call it done.