A friend found this http://forum.xentax.com/viewtopic.php?f=33&t=9435 Its working, but the program has some bugs (some models dont appear, some models dont has textures and others has the texture wrong). I tried export it (one of this models) to milkshape but this appear when i open it "this ms3d file has invalid…
Depends on the tris count. From what I know an environment for an AAA fps game like rainbow six has around 3-4 millions tris without characters. For platforms games I really don't know. But I think the tris count is higher now. I mean I can render in real time with GI a landscape with 33 millions tris at around 15-20 fps…
Hey Guys! After a lot of hard work and effort I completed my first character and with it finalized the Artstation Beneath the waves challenge. The concept was created by the amazing Giorgio Baroni (https://www.artstation.com/contests/beneath-the-waves/challenges/33/submissions/23051). A special thanks to Kresimir Jelusic…
http://www.udk.com/news-beta-aug2011 I'm really excited about this release. UDK now has material functions which I think is going to be huge for anyone who makes materials. We also included a library of functions that we've made over the past month. http://udn.epicgames.com/Three/MaterialFunctions.html…
Ey guys, Here it is my entry from the Arstation Challenge - Beneath the Weaves. I took the concept from the great Giorgio Baroni To see the concept for the challenge go here : https://www.artstation.com/contests/beneath-the-waves/challenges/33/submissions/23051 Thanks to all the guys of the office and friends for giving me…
[ QUOTE ] I aked empolyees at Target and got "Im not aloud to disclose that information" [/ QUOTE ] We're not supposed to disclose that information either. We just have to tell our customers that we don't know when the next shipment is coming. But I usually give a little "nudge nudge wink wink, watch the papers." Our…
you need to add more joints. There should be 2 extra joints between the elbow and the wrist. they are called twist joints. Then you just apply the weights. so the wrist would be 100%, the next joint up would be 66%, then 33% then 0. But, you also make it so they only twist. they dont rotate up and down, like the hand does.…
James Schauf, he was a military until the age of 29 more or less than he attended Gnomon to pursue a career in VFX and now he is an environment modeler at Walt Disney Studios, he got the first job in the CG industry at the age of 32 or 33. Here is the webinar that i watched some times…