This is looking lovely. great work (Y) Care to share the baking methods/maps you use to go about generating your diffuse? Always been a blank area for me haha.
New discovery: For whatever reason, when I translate my mesh down (Y-) I can see it again in the top view? The front view is still showing black. Suggestions?
Updated: Still trying to get the wood to look right, it either doesn't seem shiny enough for laminated wood, or looks too shiny and plastic-y. This is a small improvement I think.
I believe this concept was a concept for the Fable series, at least it looks like a concept I've come across not long ago. either way, go with it dude (Y) it's a nice piece to practice with :)
Yep, right on his head. I use Y-up, as in exporting guide(and same export settings). Tried already. Saw thread in dev forum that this act helped some1, but not me.:(