Appreciate the new modelling updates. I don't think Maya users can get enough modellig updates! But from the previews it now looks like there are now two soft selection tools, two bevel tools, two bridge tools, three split selection tools and two cut tools now? (ie the Nex version and the now legacy Maya version)etc.. I…
@oraeles77 Hi! is there anything specific you would want to see texture wise? i can happily show you examples of the texture maps, as well as in substance painter if that would be beneficial to you. LIGHTING UPDATE I spent a few days working on the lighting and post processing. I'm getting there however i would very much…
Thanks a lot guys! @GravityBwlast thanks dude, hope I did the changes according to your advice :) (sorry I couldn't go as far as Cloud, this guy clearly skipped arm day xD) Here's a little update, I reworked the "jaws" completely since I wasn't happy with them... looked too much like shark's... Now it's a skull based on…
:o Thanks for the kind words guys, I'm glad you like it! @Silvarspark & TheIceWolves : Yeah I got lucky last time. It won't happen again but this is somehow the only opportunity I find to update my portfolio with non-NDA stuff. I wish I had a lot more time to animate this guy and his little buddies, but on the other end,…
Awesome. Thanks! Its a hefty tutorial, but I'll watch it tomorrow. Drav: I'm including the texture map so you can see hw my UVs are layed out. Its packed pretty tight, but there is also a motorbay and interior which kinda hog space. I'm attaching pictures of those as well, since I forgot to with my original post. Also,…
Update. Well. I'm so completely disappointed in my progress that I'm setting this project down for a while, picking up a different one. But I think Ann is still pushing along. =] So that's good. It's just so hard to work after working a full day. We're so young and fresh out of college, I think we went overboard with the…
Updating the rust and iron a bit. It looked a bit too "new". Inspired by Eedobaba7726 I decided to try and add some angling to my manhole cover as well. Substance Designer crashes every time I close and re-open the 3d view, so it might take me a while to make some more renders with different parameters. So just a few more…
Thanks JMYoung for the good advice, I shall fix that in my final shot. Didn't even notice that at first. Visceral, thanks, and here's an update Rather than doing an entire environment for him, I decided on a display base sort of thing. Here's the concept and the base after it Here's an update on the texturing so far And I…
Do you mean the one Geexile is having here http://www.polycount.com/forum/showthread.php?t=92072 ? No, I haven't had any problems with my gfx card at all. I only had problems with my SSD disk which I managed to fix after a while(I updated the firmware). I have several 3d apps running at the same time with seemingly large…
Yea ok, but mudbox and zbrush use simple painting, thats no replacement for bodypaint. Bodypaint has a good bunch of photoshops arsenal, including the stamp tool (!) which is insane to just paint over seams (although its rather sluggish and didnt have an update for a while, but many people think the next R16 update will…