It's been awhile since i started. It takes time to study and build both at the same time. So here is my concept and process for my first spell so far. Concept & reference image VFX Video (UE4) [ame=" https://www.youtube.com/watch?v=Dvg8J-TgNEg"]RiotContest process1 - YouTube[/ame] As you can see, my first concept is Eye of…
Hey you want Criticism no prob mate. First thing - his face behind glass part is awful, sorry for say that but he just looks bad. Try to cut her from there and try to sculpt one in ZBrush you have plenty of tutorials for that soft. Second - rings on legs near feets are not welded propably - and if they are please add there…
Here is the Entrance of the Fast & Furious 6 Safe House. Side View of the Elevator showing some of the modular assets.... Most of the assets are modular, which allows me to quickly put my scene together. The Pillar and wall being the main ones. The wall is the most useful of all the assets if i have to be honest. It is the…
Here's my progress, still in thumbnails sadly. I've been doing research for aerodynamic shapes and still, keeping a facility look. Those refinery fly upwards in less turbulent atmospheric layers to opens to gives access to spaceships and fills tanks with precious and rare elements harvested further down. Those ring…
Looks cool. I like the bed sheet crawling up, totally reminds me of my unkept bed as a teen! Here's some thoughts; - I'd reduce the number of cup ring stains on the dresser. They're pretty distracting and it looks like you've just used the alpha from Substance Painter and clicked a bunch of times. - Reduce the normal…
This is a pretty cool character and executed very well. The only thing that pops out to me as weird are the hand and their pose. The one holding the gun seems like its not really holding it, maybe move the fingers closer to each other so that it doesnt look so relaxed. Also the right hand seems to have a curve to it where…
Yeah i feel like I get a lot of these, and then random ones don't make much sense to me. Particularly the one which implies if I do a Mexican/yakuza/thug I am ring racist. Or if I do a woman who has any damage to her then I am a sexist woman-beater. Of course, this is my current WIP and I've been worrying that it might be…
A small update, testing some materials and some ideas before giving this part the full treatment. I'm trying very hard to make the scene look how it should to give that 80's scifi look without breaking the details (as in choosing colours, geo, normal maps, etc that are true to the style). Thinking about some more small art…
Here's the progress pictures of my high-poly. I used a half of binocular as a scope, put together with a belt. (Keep in mind that this is not supposed to be realistic) A "modified" thermos used as a silencer. And yes I know that a revolver can't be silenced in real life, but then again, it's not based on realism. The…
the alt key is for symetry A reminder about Symmetry: If you are using symmetry and are unhappy with the resulting topology, Undo and then try ZRemesher’s second symmetry calculation method. Do this simply by holding the ALT key when clicking the ZRemesher button.…