Seems nobody cares. Gotta contact polycount or shapeways directly. Doubt polycount could do anything anyway so unless shapeways responds its a ded contest.
yeah, it seems like they scale all 3 together, can any devs confirm or deny this with there porting experience, or do they put the diffuse as priority or, another map as priority?
"Jane, since I've met you, I've noticed things that I never knew were there before... birds singing, dew glistening on a newly formed leaf, stoplights."
in MR there's little to no difference in speed if you are rendering locally. If you do DBR, I think the size will probably make more of a difference depending on your available bandwidth.
I wouldn't say the Vita is dead. It's not going to sell bonkers ever sure. But a lot of Indie devs have had great success releasing small games on the Vita.
I've thought of joining the peeps over at GA, but I'm never on that forum and pretty much end up forgetting about the daily comps they have. I'm def. down.:)