32 pieces? Might be four times the number you need. A lot are the same style/project, and represent the same skills. Forget about the personal vs professional. Narrow it down to your best 3, then top 6 and finally 8-10. Figure out just what you really need to represent variety, skills and brevity. The idea here being, if…
Sci fi hallways are always a blast, good for any skill level. You'll brush up on creating geometry in creative new ways without worrying about it being "right" since it's sci fi, and kick up your metalic texturing which is always fun. Most importantly it gets you thinking modularly which is a core skill to have, work…
This was very difficult challenge for me since I had no experience with environments and keeping in mind that it's competition with other participants really made me push myself further and learn a lot. Thank you Allegorithmic and Polycount for hosting this competition. Members: -Piotr Dziubek (VileGuyPete) Software Used:…
Ant-Man - July 17 2015 Captain America: Civil War - May 6 2016 Doctor Strange - November 4 2016 Guardians of the Galaxy 2 - May 5 2017 Thor: Ragnarok - July 28 2017 Black Panther - November 3 2017 Avengers: Infinity War: Part I - May 4 2018 Captain Marvel - July 6 2018 Inhumans - November 2 2018 Avengers: Infinity War:…
Ok todays update braught to you by yours truly... started work on the low poly. almost got the upper body done. have shipped the parts of the hi done in Zbrush into maya to line it all up. have decided to break him up into 3 parts for the sake of my sanity. upper body lower body and arms. think i will do 3 texture sheets.…
HEy there major props for releasing the SDK. I got 3 questions: 1. how to get out of subobject mode if you modify a solid? 2. How to start a new level without terrain? the only workaround i found so far is to make the terrain small and cut holes into it :) 3. is it ok to haven open meshes? Meaning the backfaces are…
havnt any of you developed any serious stomach problems with downing this much coffee? I used to have 2-3 a day when i was going through college but rite around the end of my final year i developed an ulcer and had to really cut it back. Nowadays i'l have maybe 2 or 3 cups a week at most or else i start to feel like shit.…
In the art guide for Dota 2 (which emulates warcraft 3 [RTS]) they make a good point about texturing, specifically that you should have greater saturation at the top of the character and it should get gradually darker as it travels down towards the ground. Right now the textures look good, but when I popped it open in…
you could just map the "Toggle end result" to the space bar and when you are editing the polygon object you can just hit space to toggle your turbosmooth that way. As for the + and - thing, who cares? just stick 2 or 3 iterations and work like that. Any iteration above 3 is going to look the same anyways, amirite? to map…
Pretty disappointed in the Magic giving up both their homes games. I read a stat on ESPN that said this has happened to the home team 25 times (going down 0-2) and 22 of those 25 times they went on to lose the series. On the bright side, that means 3 out of 25 times a team dug themselves a hole like this and came back to…