This is looking awesome Kimon! I would suggest adding some slight dings, scratches on the edges and on various panels. On the bottom you have some dirt going on, thats looking nice, but on the top its very clean. The metal overall could be faded in some areas, maybe where there would be exhaust coming out. Also, put some…
Well I'm nearly finished the level now and have been so busy I haven't really thought about posting here :( Here's some images and a video of the gameplay should be done soon: Using Decals to tell the player about their progress through the level Sector1 Sector2 Sector 3: Sector4 Objects: As you can see I'm having some…
so very true. ^^ looking back over the last decade and a half the pattern seems to be that these low end versions don't live very long. they seemd to be intended to broaden the market but are probably not financially viable on their own. they may enjoy a couple releases (if at all - not sure gmax ever had an update?) and…
Hey man, sorry for the delay! I'd say you are on the right track with the dust. It really is trail and error with it. And I gotta say this sculpt looks great! I think the hair was done really well too. The only nit-picky things I would say are maybe gravitating away from using a solid black background, even a really dark…
The debt would still stand.. but its highly unlikely that the governemnt in China would ever get overthrown. not surprised by the article at all. The wealth gap in China is huge and that is a problem, but you cant grow a middle class overnight but the middle classes there are growing. Like many things in China changes will…
Neat model! Looks like everything is laid out uniquely in UV space. This allows you to add unique detail all over the model, but it also requires an extremely high-resolution texture. I suggest learning how to reuse UVs. Use symmetry, duplication, etc. This is a mostly symmetrical prop. Use that to your advantage, because…
It makes sense to consider the low poly when making your highs, of course. It's all part of the process. When I tried similiar to the example you came up with there, the rivets looked like crap - basically weird decals with funny shine on them. I think that they'e large enough to count as part of the silhouette, but that's…
@supersnakelx thanks for the feedback! Yeah I think you're right, I struggled getting the normal maps to work with the decals, so they appeared flat. I'll need to try and figure this out for next time! @jewski-bot Thanks a lot, appreaciate it! @morf Thanks dude! I think having modular pieces where you can always makes…
In about a decade there will be more people in India with degrees than the whole population of some countries. As long as Degrees are considered a useful part of higher-earning careers it is a no-brainer to get one. However, some institutions consider teaching degrees to be worth hundreds of thousands of your dollars and…
Wall Kit Test: Created a simple wall kit, and had a play around in substance painter/designer to apply some temporary textures. Decals on the wood panel are also temporary until I either find or create some nicer ones that fit nicely into the corners :) Right now it's really clean looking, and I want to try and get some…