I would say no currently. Focus on props and more of a specific field, you have a character model which is great but doesnt help if you want to be a environment artist. I say your SIG pistol is your best work, however 2 uvw maps are definitely not needed and could achieve same quality with 1 uvw map. I would say make a few…
Cheers for the comment. From the feedback I've received so far, this will probably be the polish task list: - Colour balance of the textures (reduce the white) - Adjust the lighting further - Adjust the textures of the wall lamps further - Place a more interesting prop above the fireplace (maybe light that wall better too)…
And, done! Hope you like the textures. I scratched my head a lot to get the right colour scheme :proud: Just kidding, I’m planning ahead here before unwrapping by color coding some assets that could use the same texture. The rest will use unique texture with a lot of mirroring. At least that’s how I’m gonna start to…
Other Works link is broken, it doesn't lead to anything. I like it, but the lighting seems like it's just flat white lighting, so these end up looking like screenshots of props that just happen to be arranged together instead of actual scenes. I also think all of these are very small pieces and none of them read as actual…
Hi Dana, I agree with Staticcurve on everything he mentioned. I think you should stick to environments and props for the time being just because character art is highly competitive and there arent as many jobs available. I think you should start some new projects either an environment or some complex props for your…
[ QUOTE ] Looks pretty good so far...I would go back and add detail to the prop, and the canopy. Maybe add some shadows. Also looks like you could have just painted the canopy instead of modeling all those little bits, then just alpha out the glass. good start, keep going [/ QUOTE ] Thanks for the reply, I will go back on…
Hello! I’m a 3D artist with 11 years of game development experience. I can make characters, props, 2D and environments in many different styles but my personal style leans more cartoon. looking forward to any opportunities out there! https://www.artstation.com/alfonsocallejas
🌸Hello! I am an experienced 2D artist with more than 3 years of experience in the field of art. I specialize in creating high-quality and original illustrations, environments, props and concept art.
I use my work skills in many programs for my work. I like to explore new ways to create visual content and automate…
Hi Guys, My name is Matheus, and I am 3D stylized artist expert in modeling low poly assets(props/environment) and mainly looking for projects with hand painted textures(props/environment/characters). B) Games like Diablo 3, League of Legends, WOW , Battle Chasers are examples of similar my style.…