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Re: What was the Softimage's Polygon Reduction algorithm?
Reply by
changkun
·
Jun 2019
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Technical Talk
Which polygon reduction works the best in 2019 in your perspective? Still Maya aka Softimage's algorithm?
Re: Substance Designer - Master Thread
Reply by
Ged
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Feb 2014
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Adobe Substance
aha! thanks that fixed it! :D still working on lighting it but the results look great in toolbag so far!
2 results
Re: ELEKTRA - redesigned
Reply by
slipsius
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Oct 2011
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3D Art Showcase & Critiques
kinda looks like a cyborg elektra. haha. aka, BADASS! nicely done. but ya. needs sais
Re: Syndicate Environment
Reply by
Tom Ellis
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Apr 2010
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3D Art Showcase & Critiques
Aha I remember this game! This is turning out so good, excited to see more! Awesome work.
Re: The Dota 2 Polycount Contest Discussion
Reply by
mospheric
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Oct 2012
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General Discussion
Well I just went to new Contest X's forums :P (AKA Dota competition) :P
Re: Onilolz + Zaphk - Dota 2 Thread
Reply by
Neox
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Jan 2014
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Dota 2
yeah i just forced them :P sweet work ana, but i didn't expect less ^^
2 results
Re: Sketchbook: DragonicSculptor
Reply by
DragonicSculptor
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Oct 2017
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Digital Sketchbooks
10-18-17 an hour long helmet sketch AKA: procrastination from human faces :P
Re: Mirror's Edge Inspired Environment [W.I.P]
Reply by
Quantm
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Mar 2018
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3D Art Showcase & Critiques
Nice! But the furniture and lift makes me wonder what kinda room it's going to be.. aka confusing story
Re: Sculptris Alpha 6 GO GO GO
Reply by
Snowfly
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Jun 2011
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General Discussion
Aha good point. Guess that's one habit I have to unlearn from the Zb/mud paradigm.
Re: Pirates of New Horizons "RELEASED" !
Reply by
re.wind
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Oct 2011
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3D Art Showcase & Critiques
How much is a fuck ton (or two?) of vert's? :p aka, what's the triangle count on those models?
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