I question this. All the tessellation demos in the directx sdk all switch to reference mode on my laptop. My laptop is running a geforce 240m, which is a dx10.1 card. I would love to see proof of directx 10 cards running the dx11 tessellation demos in hardware. So far I have seen nothing. Edit: found this in the directx…
Do we have to use every space available? Anyway re-did the male. Its tris-244. So happy with the poly count. And here's a new character I made. It's a cowboy. I'm good with the way I have cut his UV. Was making his texture but it looked crappy so left it.
Last update: http://www.polycount.com/forum/attachment.php?attachmentid=24532&stc=1&d=1418848794 http://www.polycount.com/forum/attachment.php?attachmentid=24533&stc=1&d=1418848798 I tried to do an older version of wukong but I'm not really satisfy by my texture... This is my skech:…
Wow thanks guys for all your response's especially yours Roffo, gotcha out of hiding muhaha j/k lurky :) . Crazyfingers: I read up on those SSD's very interesting and very helpful on my future purchases that was a platinum critic thanks! PfhorRunner: I also checked out those lian-li cases they seem pretty kick ass…
Been hunting around and got some much better prices after a tip from a Supermicro adviser. Apart from the monitor, Scan are ftw. *Had to change the motherboard model because it wasn't compatible with the x16 slot required by the new Radeon video card which was weird because it's actually the latest model that can take more…
Hi. It looks interesting! Good luck with this. Remember that you could be asked to stop because The Neverhood is owned by EA. The team behind that game even tried to get the rights back to make a sequel, but had to invent a new IP on their own instead. A couple of posts about the legal aspects of fan-art: -…
Hello, a couple of questions/requests. Any word on support for inverting alphas/when applied as a stencil? I mentioned this in the other thread (http://polycount.com/discussion/comment/2499620/#Comment_2499620 - did not see this thread!). Currently I've just duped and inverted my alpha library to get around this. But my…