My best guess is simply because that detail is one smoothing group along with the rest of the spoon, and has a bit of a harsh angle change. If you take a look at your baked map, you'll likely see a lot of drastic gradients in that area of the normal map, and because of your low poly being smoothed like that, the normal map…
Are you saying that what he did was a silly little incident? Because from where I'm sitting he made a really bad choice. That choice changes the way I look at him. I'm sorry for your losses, I can only imagine how much damage that would cause. Which is what keeps me from making those types of mistakes. I look at drinking…
So, the first thing you're mentioning does sound like a bug. I've never seen it before but then again I don't use UE4 that often. Just for some pet projects. But it might be your intial location that isn't correct. Try changing it to min 0,0,0 and max 0,0,0. If it still spawns in more places than one then it's probably a…
This is a huge question to answer as there are specific roles in games and more importantly films industry devoted to pipeline alone. But to simplify if you want to create an image on your own its all fine by just modeling, texturing it and then rendering in zbrush as there is no need to change it later, give it to another…
No offense but you are wrong on that. HDdvd was backed by Paramount Pictures, Universal Pictures, Warner Bros. Pictures, HBO and New Line Cinema, including Microsoft and Intel. Even Pixar eventually sided with HD Dvd. Disney and Sony pictures were the only two major studios still backing Bluray. Panasonic and microsoft…
@osama9595 fair enough determining character modelling may not be your thing, afterall anatomy studies can be a daunting exercise for a novice too takle solo. I mean upon reflection on more than one occasion I'd come close to losing my marbles under the table during a 2yr formal fine arts course of study way back in the…
Yeah I know I'm being all entitled and crap they don't have to announce anything. I just feel that their general silence is to me at least, boring. I remember the original HL2 E3 demo in 2003 and the super amazing HL2 EP2/TF2/Portal combo trailer, they just blew my socks off. Now my socks have stayed on for far too long.…
@sefice This is amazing! I noticed a couple things that could maybe help so I made a quick Gif. I used the older sculpt image because it was easier to draw over. Green = The scapula looks a bit too high. I think it could be lowered a bit to be more in line with her pelvis. In fact I think the whole front part could be…
A word of warning about the Cintiqs : it's pretty much impossible to guess if you will like working on them or not,no matter what your needs are. A pretty unanimous response is that they really are great for Mudbox and Zbrush sculpting (and I agree with that). However the fact that your face and eyes end up being so much…
The method of Halfway to Black is more a principle of how much light will bounce off of a local color. Less contrast in darker local color. In my opinion it is somewhat of an oversimplification. A fine process to get a baseline rendering, but doesn't account for material properties, bounced light, etc. That said, simple is…