rens.. you should really use camera raw (ps plugin but integrated into ps since cs3 i think) for post processing if you haven't already. and yes, you're right about taking the photo only being half the work :) but also only half the fun. camera raw has a function to remove color or luminance noise. in ps there's also…
[ QUOTE ] so just curious, can you like request a transfer at EA to go work for any other studio they have if there's an opening? i mean pretty soon there's going to be EA studios everywhere so u would probably be able to travel quite a bit and not have to worry about always having a job. i dunno sounds like fun to me. [/…
I figured we needed a separate thread for this, since the last one was mostly about the multiplayer. Here's my thought on the single player now that I've played it for about 3 hours. the good: I like the retro gaming fan service. I like the retro skin a lot more than the default one. The swing mechanic is perfect. Moving…
Hi Polycount frequenters! I wanted to let you know about an awesome opportunity we have available at Turbulenz to lead art direction and creation. We're a well-funded new start-up based in Guildford (UK) creating console-quality 3D games in the web browser (soon moving to phones and tablets also) that run on our super…
Starboard Games LLC is looking for a highly professional, qualified, indie team developer to join our ambitious INT project. We are looking for a Senior Programmer to build, refine, and implement a variety of features into the game. We are hoping to find a Senior Programmer who is specialized in either AI Programming or…
LOL regarding the chin and nose. XD True. Maybe that's what my mentor was getting at lol. I don't mind making something hideous. After all, monsters and creatures are fun to sculpt. But yeah, this wouldn't be a game-ready character piece, which would be better, I guess. I'm not sure how I could one-up the original design…
Felt inspired to model this character after Claire Hummel posted an art dump of the vector art they made for Neopets (which you can find on her website here!) Neopets was a big part of my childhood and without it I don't know if I would be working in games now -- it inadvertently introduced me to coding and digital art at…
Hey all! I am a Creator of a project that has big ambitions in the realm of TV Animation, and we intend to pitch it to some big companies. There is only so much I can say about the project because it is being kept confidential for good reason. So with that being said, we are looking for artists who want to be a part of a…
Hi guys, I guess I’m the usual story you hear for first time posters - I’m a bit of a lurker. I've been on and off of Polycount for a while now. I like to look at other people's portfolio work for motivation and I also like to read through the critique that people get on their W.I.P.'s for any advice that might relate to…
I just got back from a surfing trip to Westport, Washington. Friends and I decided that we'd take a little trip down to the coast, rent some wetsuits, a couple boards, and have a grand time! Well it was fun for the first half of the day. It was my first time surfing and I honestly didn't know what to do, I watched my…