This is an awesome start but it reminds me a lot of Snefer's environment :P Even the proportions of the windows, walls and stuff is too similar... The original pokecenter is a lot "cleaner", in regards to lines and plating. Not everything has to be made out of big metal plates. In fact all those plates make the environment…
check out both nex tools and diamant tool http://www.polycount.com/forum/showthread.php?t=94601 for maya both of them provid better symn tools for maya
Out of those choices I would have to recommend the NEX-5, however it isn;t really that compact when you throw a lens on it. So at that point, you're probably better off with just a standard size SLR. But the Lumix GF1/2, Olympus EP1/2, Sony NEX-3/5 are all very capable cameras that can deliver excellent results, even…
next one is walkie-talkie, feel free to drop any comment about it refs: https://youtu.be/ezOM_0dRRn4 by Cane T very cool works - https://www.artstation.com/goggles
I think having a relatively tight and strong specular material on there is what you need. If you are using max, check out this shader: http://www.polycount.com/forum/showthread.php?t=69829
Apparently the adjust plugin stores the brush size relative to the model. Havent tried it yet but I will do as I think this will be very useful also. http://www.zbrushcentral.com/showthread.php?t=45611
Takes a little fiddling, it's harder now that you can't give a relative path to the license file since 501, but yeah. Harder on Mac, though. http://forums.luxology.com/topic.aspx?f=37&t=68584
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