https://youtu.be/jdncFXpPB8k (Preview Video) Interplanetary Spaceship asset pack can help jump-start your next great project. This pack include a variety of uniquely stylized spaceship and sci-fi elements. Interplanetary Spaceship Pack portrays an engagement between opposing faction of interplanetary spaceship in a epic…
Not really, what you're thinking of is tone mapping. HDR is simply high dynamic range. You can have HDR images, you can have HDR rendering, it really only refers to your bit depth. An HDR image will have 16 or 32 bits per channel, while an LDR image has 8. HDR files allow you to store much more information in your images…
THE GAME AWARDS 2023: Official 4K Livestream (Monster Hunter, Blade, Baldur's Gate GOTY) https://www.youtube.com/watch?v=Zu2z5M4gmno Winners 0:00 - Best Family Game
0:21 - Innovation in Accessibility
0:43 - Best eSports Athlete
1:00 - Best eSports Coach
1:17 - Best eSports Event
1:43 - Best eSports Game
2:03 - Best eSports…
lets approach this another way. The cube above has 8 verts right? 4 verts are filled with a polygon. Every polygon is made from triangles. say you have 5 verts being filled. This is 3 triangles to the engine. Lets say you have 8 verts as constructed as above, this is 6 polygons or 12 triangles to a game engine. But in…
I have to check some of these books out. Last year I went through a bunch of 40s to 80s sci-fi. Starting with Asimov's Foundation trilogy : [ame="https://www.amazon.com/Foundation-Isaac-Asimov/dp/0553293354/ref=tmm_mmp_swatch_0?_encoding=UTF8&sr=8-2&qid=1423045976"]Foundation: Isaac Asimov: 9780553293357: Amazon.com:…
Here are the stats from the compiled shaders (I suppose that also includes Unity's PBR shading ? Not sure how to isolate that) Terrain blending : // Stats for Vertex shader: Simple contact blending (Between an object's material and another single material) : // Stats for Vertex shader: Advanced contact blending (Between an…
Particular big as in big file size? Completed and UV Unwrapped the ceiling lights. Completed and UV unwrapped the wooden screen. (temporary wood texture to check if the wood gains are flowing correctly) Texel Density comparison with other assets. (Uses 2K checkers but the UV would come off the UV layout grid but plan to…
not sure exactly, but maybe you know how to read this: the ICC profile info shown from affinity photo after opening it. Not sure if the RGB/8 format dropdown indicates that this is RGB8 or thats just the default selection. Is there some other way to check? Art Rage doesnt seem to have any export options to change it, so…
We are presently selling digital painter Howler 8.2 (paint and animation) for half off at $49, and the Artist version (paint only) at $24. Discounts are automatic. Howler 8 is a modern natural media painting application descended from the popular Project Dowaffle paint program. It includes numerous tools for the CG…
Thanks for the update. Can you tell me what bit depth the normal map is being exported from Painter? It's possible that if it's 16 bit it's not getting down sampled well at export time (but it would look good in Toolbag). If so, you could try manually converting the normal map from 16 to 8 bit per channel in Photoshop by…