I am over 40. I know dozens of 40+ year olds working in the games industry. I also know dozens who left for other opportunities. If you are 40 plus, then yes, you will be judged differently than a 20 year old. People expect you to have some serious skills if you've lived twice as long as the next guy. You will definitely…
Been hunting around and got some much better prices after a tip from a Supermicro adviser. Apart from the monitor, Scan are ftw. *Had to change the motherboard model because it wasn't compatible with the x16 slot required by the new Radeon video card which was weird because it's actually the latest model that can take more…
wester: I assume you dont use max 2010 yet because in 2010 the glare shader is enabled by default - in previous version (starting with 9) it has to be enabled in a textfile. Once its enabled under render settings you can drag it into a material slot to edit it's changes (because its a shader after all). Some complete…
OK, here's my history with 3D. Back in 1994 I started teaching myself 3DS DOS. Then I gave up because I couldn't fathom how to use the tool properly. Then after I came to America at the age of 20 (in 1996). I briefly learned how to use Animation Master, while teaching myself how to use early version of MAX. Then I swore of…
Edit: Newest... Unless there's any substancial critique, I'm calling this done :) For this one I leaned heavily on booleans and modifier stacks, making it much quicker and easier to decide upon how many sides I wanted on my lowpoly, and to get a solid base for the subdivision. I introduced myself to toolbag baker which…
Henry Ford proved that working 8 hours a day, five days a week is the most productive schedule. It's a solved problem even though many people would like to pretend it isn't. Also, if you have a family you can forget about putting in 70+ hour weeks. Unless you want your kids to hate you and your wife to say adios. Divorce…
Well, it shouldn't really be about age. But we do live in an ageist society like it or not so it's hard to ignore it as a factor. As for 'older noobs', well you have to admit that you're probably in a reasonably small group of people there Oxy. Generally the older people that I work with have been around the bizz a long…
Thanks for the super detailed advice AnthonyAnimation. Yea as a junior there's a huge amount of things I need'a properly learn! Lemme go threw your advice and make sure I properly understood it. I should kill allot more of the action's frames even further and try to recognize and accentuate the points that say "I just…
Hey guys, sorry for the late reply. benji: Thanks man. I'm currently in my last year at Northumbria University (it's in Newcastle). d1ver: Thanks Andrew, you make a good point. Unfortunately, I'm running on a tight deadline so there is a limit to what I can do within that time and I had to narrow down the focus on my…
Here is my version of this thing ,it works on Editable Poly only with no instances, it evaluates all the geometry in the scene/*****************************************************************************************************************Made by: Popescu Alexandru Cristian (KIKI) kiki_karon@yahoo.comScript:…