Sorry for not searching I did google many Unity vs UDK websites most boiled down to "whatever works for you". Also I've been freelancing on a game in unity and I can see that it could be set up to be really good but it doesn't come out-of-the-box beautiful and was just wondering if UDK was easier to manage these sorts of…
Thanks guys :thumbup: Working my way through it (at a snails pace) and the UV Peeler tool is a gift to use. In experimentation mode for the last 3 weeks now regarding the texturing, will post some screens a.s.a.p. Cheers pete :) PS Found a great script for uv mapping tubes:…
Also St4lis, I tried the geodesic sphere, but it was really hard to make, and the scripts I found weren't very good. Also I still got pinching at poles just the same as using a regular sphere. As my holo shield uses a texture and texture manipulation for the effect, using the geodesic sphere with a fresnel just wasn't as…
We'll see the basics on how to create a few musics in Ableton Live and import it to Unity 5. We create a script to fade in and fade out the music according to the danger zones. This means we have a safe area where the music is calm, then if enemies are near by the music gets more intense, and if we enter in a battle the…
Well, turns out the normal editor was terrible for my purposes. Either that or I just didn't know how to use it well enough, but there is simply no documentation on it and I messed with it quite a bit. I guess I'll just send the geometry to Max and use NormalThief.... Too bad I couldn't import a Max script into XSI.…
My UV editor has a "Tear off faces" -tool, along with lots of other features. http://www.creativecrash.com/maya/downloads/scripts-plugins/texturing/c/nightshade-uv-editor You select your faces, click a button and those faces are "torn off" and converted to a UV shell selection. Then hit the unfold button, select the shell…
Thanks @bent_vector! For each shot I used a reflection probe placed in the same location as the camera. I did see an ssr script in the project, which I'm not sure but I think it may be included with the unity standard assets now. I tried it and they didn't seem to reach the same resolution as the probes. Still a viable…
Ha I wish it was that easy, its a custom camera script that I found while trauling the internet. Its brilliant you can make a rail track and the camera moves along it in relation to the player its perfect as well for creating a side scroller =D. Also thanks so much for taking the time to compare and play I will add the…
Actually, a GameObject scale should affect all contents of it without any fancy individual scaling you are reporting. Are you completely sure you have actually moved your objects under the parenting of another entity and scaled that entity? Objects will only scale individually if they are selected individually. In Unity, I…
I actually have the hotkey ctrl+shift+N maped to a Mays script that deletes history and cleans the scene of everything including empty transfer nodes. I used N because it was the Nuke Everything from Orbit button. I'm ok with resetting things so long as the original can be restored for further troubleshooting. This helps…