Here's an industrial environment I just finished working on for my final project at Uni. Progress images can be seen on my thread here: http://polycount.com/discussion/187386/wip-industrial-neighbourhood-final-major-project#latest Final renders here: https://www.artstation.com/artwork/3gE5J Cinematic showcase…
First time posting here, long time lurking.. I'm only modeling since a year, so I was always a bit too shy to post here. I'm currently working on a radio inspired by the old Patrolman radios. I'm doing a new and a very old/broken version, this one is the broken one. it's still a WIP. modeled with 3DS Max, painted with…
Working on a custom Mon Calamari Cruiser from Star Wars. https://youtu.be/176S4hzJchY << Linkie to a flyby, and http://imgur.com/a/HfPlg << more WIP shots. Still a lot of fiddly detail work to do, but I'm happy to say it's only been like 10 hours of work so far. A lot of that was learning new methods to wrap geo around…
Hi Felt like posting this. a fantasy city scene I am working on, making all the models myself so it is going to take a while before it is finished. So pretty much a WIP. Don't know how much of the city I will make though but will atleast finish one block or two so it looks somewhat like a city. Made with Autodesk Maya 2017…
Haven't posted here in some time (work/travel) but with a new year and new work I wanted to again. A personal project WIP capture from a set of modular assets I'm working towards to throw into UE4 later. This is a quick grab from ZBrush/Keyshot for the Main Gate architecture before I go sculpting the damage pass on it.…
I fundamentally remade her butt. And some more stuff. Of course I want to consider this last change on highpoly. But if someone has something to say - I'm all ears) You can see more image and leave C&C in my…
Ok so here are the final renders. First I must say thanks to everyone who gave me feedback and suggestions during the project, it helped a lot and gave me the energy to finish the project so yeah thanks guys!!! More images and full wip thread here ->…
Hi, WIP. 1st pass on materials (real-time PBR game rendering). Fixing shapes/details up more and trying to figure out the skin map much stronger. :) I am looking for work. If interested please pass portfolio along: https://kellyjohnson3dart.artstation.com/ Anyway, next update try to be finished. Still lots of cleaning and…
Hello everyone! Here is a progress which I have today. I completely redesigned the wireframe to make it longer,puffy and curly. Made 3 layers for hair - 1st - base form, 2nd - curly, 3rd - small curls. But in next wip I want to add 4th system to make a connection of hair on the forehead more realisic. Happy viewing! Click…
Aibreann - character for ARTWAR competition. Though I've made to top30 by some kind of magic, I've screwed up render in final submission, so I took free weekend to fix that mess. Here is adjusted version: (1.03 MB ...mercilessly edited) More shots + marmoset scene: https://www.artstation.com/artwork/0rNYe Cubebrush WIP…