Had to hop on the fanart train. I think I watched that video like 100 times and listened to a bunch of remixes, this ones my favorite. Anyway, just thought Id upload a shot of the model un-posed before I model a base, some bg objects, then pose it. Got the environment laid out. Was trying to sneak by and not have to…
I've been spending a few hours every now and then for the last couple of weeks to make this thing so far. I started with making a cube in the position of each fin and main body, went into Zbrush and dynamesh'd it. From there I made the main shape and details, took it back into Max and added eyes and teeth. Then I took it…
@ Tepcio Hey man looking real nice. Just like Uncharted :D I am no level designer or Environment artist. But if I really have to add something I would say: - You may wish to add more definition and depth for cracks in your rocks. Not sure what you are using for render, so you may wish to simply paint darker these areas in…
@Funky Bunnies: Thanks mate! I absolutely love that sculpt too. Hell, a large portion of my stylized modeling reference is already filled with your work. I hope I can push my Zbrush work to your level eventually. ;) @daelon: I'm diggin' that ship for sure! Spaceship design is definitely an artform in itself. I'm seeing a…
@ johnny, I believe it is aruond 50 parts in zbrush, 80 mil points? I cant tell you yet how many parts the print is as they took care of it for me. @Squals, thank you! I cant remember exactly, Friends and I spoke about it but my memory is failing me. Sounds bad but they are so professional that I trusted what I have seen…
@FISHMAN! - HOLYFUCK! :D Fantastic stuff. and I totally +1 lildragns' comment. Any chance you could discuss your workflow for that bag? Fully Zbrushed/Mudboxed or did you start with a sub-d base? and beautiful modeling on those tires!!! @TomDelboo - This is my favorite handpainted piece in a while! Your color balance and…
Recently finished up a set of fighter jet inspired cosmetics for Dota 2's gyrocopter. There's quite a lot of f-14 (including some Top Gun in the text blurbs), a bit of f-4 and some mustang in there. Haven't gotten round to compiling a WIP post for it yet. The set can be found on the steam workshop here:…
I hope this is the correct place to post this. It's my first time working in Zbrush properly. I started from zspheres and have been primarily using Clay Buildup, Move, Smooth and most recently the Fold brush. It's nowhere near finished yet, but I'm wondering how best to create definition and indentations from the body and…
Well, after seeing that many people loves my last work and a many of you asked me to do a tutorial, then here you have it! I would like to say thanks for all the comments, greetings and all shares. It is incredible and exciting, and you give me the energy to continue doing more!. I do not know if the quality is good here,…
Shameless crossposting :D Alice from Monster Girl Quest ! She deserved a good 3D model ! :D I got all renders from Cryengine real-time. I used Lightbox of Geo from Crydev ( Credits to him ) So, she has Physics Based ( Real-time) hair, Screen Space SSS, I modeled her in Max+ Zbrush and used CAT in max to animate her. That…