Straight up geo, no normals aside from generic reused details on a secondary UV channel. Heavily tiled materials with decals to break up repetition. We use this kind of an approach to do massive spaceships on Fractured Space, the entire ship is just a couple of 1k textures. It holds up pretty well even close, though if you…
I remember when Reebok Pumps were popular when we were kids and the tongue was where the pump was so you'd want to show it off. This is what happens when Reebok pump kids grow up. The fad never dies. Excellent model though. Perhaps your skin is thinner than most people, that is why your skin has a red hue. There are all…
It looks like you might want to try a study first. Try something easily referenced, like a celebrity or model that you can find multiple views of, and then find a few wireframes of existing heads that you like, and try to do an exercise just learning about placement and faithful reproduction. Right now it looks like you…
It looks pretty nice. Care to show your wireframe and texture flats? As it's very preliminary, I'm not going to suggest too much for the texture, but I think some more color could do it wonders. Working some greens and different shades of gray in could really help. I'd also like to see a bit more shadow detail, even if it…
Nice Nate. This is turning out sick. I agree with what others have said. Maybe crack open one of the doors and have some light coming out from the inside or add the spot lights outside. I also noticed that your first and final shot have some light foliage but the wireframe and other shot do not? Was this on purpose or were…
Sallenbrundle? Brundlebach? Doesn't matter, cause the digestive slime is drippin'. I do NOT want to see the sick porn you must look at, man. 1000% on the creepy disturbing stuff. I bet you sleep like a baby every night, you specular-dotting mofo. All your nightmares (and Freudian deviances) are safely on your hard drive.…
"Sorry to ruin you're new years with a picture of an ugly bastard like myself, but I promise my next work will be a crack whore. " What's the difference? It has good points for someone new to faces, such as the eyelids. Many new people to it really mess up that area. Good to see the corners of the mouth tucking in too. Can…
I've always used ctrl-m to turn on/off, i believe that's the default shortcut. The problem is not with turning it on or off, but the way it's being displayed in the viewport, strangely enough when i turn on the wireframe i see the subd version appear, selecting the object turns it on again. I found a way to fix it by…
Thanks :) Ok I was working on seting up the lighting on the dock, but Unreal decided to crash :( . So I quickly tried to redo it, but had less time, so its meh currently. Current tricount: 11.000, so enough room for some good looking windows and the 'bridge'(plus some extra's) EDIT: lol after posting I realised I forgot to…
I've seen this coming a long way since the first wireframe but I still think the render before this one was better executed, it also showed somehign that was going on inside the shop as if in use...now it looks unused. Following up on what others said, I remember you had some rocks and other objects filling the…