I find having skills in multiple areas really tends to have a stacking effect. I started out as a programmer, became a level designer, and am now trying to get heavy into environment art/lighting. My programming background allows me to think logically and figure out programs and features pretty quickly - "How should this…
Oh thanks. That pice of information was what I was looking for. Well if nobody likes the idea I guess I can start another model in a thread like you mentioned (I was planing on one anyway, why not include others I suppose) You mean "over-sexualized" I suppose ? Because as far as I know sexist means something quite…
Serious games is a bit like saying Serious art. It's diminutive of the other games that aren't considered 'serious.' The only games that aren't serious are ones where the creator doesn't take it seriously. Which I would say are quite rare. Games are a business, a passion, and they take a whole lot of effort. It sure all…
well as a 35 years old dog + living in a country that needs visa for the US, and here there is no Game Industry at all...lol! it leaves me in the position of a hobbiest. I see every day Kids between 18 and 24 making so good demn stuff so i can imagine that no one in his mind will be pick a 35 years how still need to learn…
My life has gotten pretty busy because of school lately, but I haven't dropped out of the contest! I was not able to achieve what my original plan was,but I want to get something done for this contest regardless. Better late than never to post wips I suppose haha. This is what I have so far. My plan is to show David, just…
I usually start a non-concept/speed sculpt of a human head with a basemesh with existing rational topology. There are several reasons for this: very easy to manipulate the forms; very useful for later on when detailing and asymmetry layers are used; forms are sculpted more naturally as the topology is set up accordingly.…
Indeed. Reason why I am not going to college for this. :D Its Google and subscribed tutorial sites really. It's also based on your portfolio, style of arts, work-flow(s) and "passion for games / 3d arts" I was just telling you how does it work in Colleges only. Once the person gets started (after being guided through)…
Cheers P442, I was told by a few in my group not to bother with caging tangents and just use normal filters because of the art style. As most of this scene is going to be imported into UDK later the engine guys will be adding cell shading to everything, personally I'm not a fan of cell shading, I can see why you would say…
Grades and hard work don't always go hand in hand - and what does a recruiter need a piece of paper for to see how hard you work when he can look at your models? I worked in a law profession previously, so no portfolios to look at, and yet even there no one I know was ever asked about their grades at law school. Grades are…
This is a terrible attitude to have, I like to imagine some bimbo with huge knockers got the job instead of me. JK! In all seriousness you'll just never know why you didn't quite get the job. Maybe some other guy had a piece of art referencing something someone was a big fan of, maybe some other person asked for less…