Thanks for the tip, this will definatly help when previewing normals with -Y channel :) @Makkon, cupsster, cmtanko, mats effect : I'm glad you find the video useful thanks guys :) Here is a quick demonstration of a technique that I'm trying out for making tiled sculpting. Its based on voxel and uses tiled instanced voxels…
@ JAMESMEADER Hey, thanks for dropping by. glad you like it. hope youre doing fine =) @ GARCELLANO thanks mate @ CHASELT Thanks, still tinkering on the light. still feels a little weird but slowly getting there =) . this year GDC is going to be fun =D @ MATS EFFECT Thanks! love textureing, actually think i had a level up…
Ged - where do you work? Getting into a bit of everything including the engine sounds really great. I know what you mean about the jobs, I've been begging for internships recently and getting nowhere! It sounds nice to work within concept but have just a wee bit of freedom :) Ruroni - I'm actually at the point when I can't…
Well to be honest this is the inevitability of the economic situation we are in. We are in an ever increasing employers market. Where they can push the bar up not so much to weed out weak applicants but to actually get the very best people they possibly can for their job roles. I know alot of companies that regard…
Have been really busy lately so wasn't able to get much done, but here is my current progress. As for the Creep Den, I have decided to go for the gem rocks concept that I have. Currently still getting the look and color out first before starting on modeling, would like to spend more time at this stage as I want to improve…
@rwolf - didnt you post a couple months ago that you worked for a special effects company in vancouver? Looking for only a month during a rock bottom economy hit doesnt really make me think getting a job is impossible in Vancouver, especially when in the same paragraph you get an interview tomorrow... It takes a month for…
I guess i didn't make my self clear. I was talking about areas where they use the same diffuse on both walls but one wall had the normal maps and spec maps on it. Basically a "next gen" version of the material and a "last gen" version. I get having both for slower systems but not why they were used together in a scene. I'm…
Looking pretty good from what I know. Her face makes me think 'Carrie-Ann Moss' right off. I like the hands as well, although I bet you could get away with four knuckle-polys where you have eight. I also hope you're gonna do some optimizing on the palm, but I bet you are. Yeah, she is really skinny, but her pelvis is so…
We’re developing a stylized endless runner game for iOS and Android in Unity, with a strong focus on the main character and the world around him. The project is already in an advanced testing phase. Our team includes a programmer, animator, and game designer. We work remotely, communicate via Discord, and share data…