Okay here is part two: (old art for the ISS, there is a much larger and more futuristic version of this now) (old concept model for an old first gen warp ship. normals needed fixing). (concept model for a fighter belonging to one of the human superpowers) (concept art and higher poly model for the Regir, it needs cleaning…
LC : just paste the youtube adress with as little fluff as possible. Sometime it requires one to remove the "s" from https ... and sometime it doesn't [ame]https://www.youtube.com/watch?v=zZ9fCBff2_I[/ame] Dustin, yeah, that's been my experience when working with v2.0 too - it seems pretty damn powerful when it comes to…
I didn't mean to offend anybody with ditching stuff :P The reason I say it is due to rule of thumb - post only your best work / have a clear art direction. Your environments are cool but the way you made them doesn't put them into gaming or film... The cathedral and interior are well detailed and lit, but I saw no…
Thank you Staubkopf! I did indeed explode the bake :D There's the match by material ID option you could do as well if you bake in Max, but I'm just use to exploding the mesh. I'll grab a few images and post them here later today once I get a spare moment! My bake wasn't without a few shading issues, but those were masked…
I guess i'll also speak to your other concerns. I am just an average joe so I might be wrong with some things. About your polycount. First of all you should count tri's instead of polys. Without a more technical explanation I'll just say that its better, and more of an industry standard to do so. What the limit is depends…
Things aren't too bad at the moment thanks, just working full-time freelance on iOS stuff then trying to work on my next gen stuff as well in my free time. Not enough hours in the day, I am thinking of packing in sleeping and having a caffeine drip fitted instead lol Jeez 90 mins on the phone, I bet that was a strange…
Depending on the platform, a piece this large doesn't need to be just 4k tris; that's extremely low on current gen hardware. Like DWalker said, don't sacrifice quality for over-optimization. Add some life to this! Maybe the metal guard rails have been hit by a couple cars over time, not destroyed by dented; and your tri…
disanksi: We've had some detailed disucssions about this here: http://www.polycount.com/forum/showthread.php?p=2348435#post2348435 Basically, a current gen 6 core i7 will be a little faster if you're maxing all 6 cores. If your app isn't well threaded and can't use more than 2 or 4, the 4790 will be a little faster. So it…
Comeback of one of my favorite games ever! Just reading stuff like S.S. Lewinski brings back memories (pushing fighter jets overboard haha). Stuff they need to do right: -lots of crazy cars, of which half are useless but funny (like that Stuka or the Dumper that doesn't even fit through checkpoints) -same 3 ways to finish…
I'm still not too sure what you're trying to ask or say here. The quoted text is especially baffling, do you think you could elaborate? Everyone has certain areas they excel at and tend to do what they're best at. Most people who work on high-poly sculpting or next-gen type characters CAN do low-poly work you see in mobile…