Good point, I have added it to the pipe line. I also know of lots of companies switching to Modo for UV creation as well as modelling. 7th Generation Pipeline for Vehicles/Assets 1. Maya/Modo/3DSmax - (model into game engine) 2. Headus UV Layout/Road Kill 3. Zbrush/Mudbox 4. XNormal 5. Mari, dDo, NDo, 6. Photoshop 7. Clean…
Hahaha sorry, I just didn't think there was any more important things as far as normal mapping went. You're not mean at all, and I definitely agree about the watching tutorials thing. Frankly, I'm tired of watching hour long tutorials, and that's why I'm starting to actually model now. The only reason I sat through 9 hours…
@Eric Chadwick Well is not, but i think i explained very clearly what i want to achieve. I can not make my own quad menu. It doesn't show on the hotkey i try to assign to my new quad menu shortcut. Even after i save and restart max, it wont come out. I do this if you want more step by step guide what i do. 1.Open 3ds max.…
I love what you're doing in concept but to me the character doesn't quite "feel" like Clockwerk yet... Keens make up for strength with technological prowess and smarts. I imagine Clock has a much more scrappy build and so he overcompensates with the metal suit. Try using this as a reference if you weren't already:…
Step 1: Get Photoshop/Illustrator/Gimp Step 2: Get VTFEdit Step 3: Get the UV Maps ( which can be found here: cdn-01-origin.steampowered.com/apps/csgo/workshop/workbench_materials.zip ) Step 4: Create your artwork using the UV maps. Step 5: Export/Save as .TGA Step 6: Open VTFEdit, import the .TGA file, then save it as a…
Still working on article 2. Waiting on some feedback for it atm. I'm nervous to post this here because I suck at drawing, but I'm designing an "Overseer's PipBoy" with a wrist mounted addon. It is heavily inspired from concept art from Fallout 3! For those of you who have seen those you'll surely recognize the telephone…
I've been using 2010 for the last week at school, and from what I can tell, there is almost nothing new in the modeling aspect of Maya at all. I haven't found one new thing, just menus that have been rearranged. If you've got 9 you have absolutely no reason to upgrade, and considering that new releases are always a bit…
If you've ever been coached by a professional PR consultant prior to doing interviews with "the media", you learn that it's just as important for the interviewee to know as much about the interviewer as it is for the interviewer to know whom he or she is talkig to and what they are about. You need to know what kind of…
[ QUOTE ] as a former shitty bass player i think thats over kill, claypool is one of my favorite bass players mostly because of the unique style of music he chooses to play, he comonly stitches up between 6 and 4 strings and sounds jsut as awesome on each [/ QUOTE ] Yes, Claypool is my idol, even though I don't play bass…
I played with this tonight and I've come up with something. Its not what Mop wanted but its a little closer and its not as complicated as mouse inputs and all that stuff. Basically its a script that changes your constraint depending on where your looking. It checks to see what axis plane your looking at every time the…