I posted this in another forum, so here's the copy/paste: I figured I would copy the Polycount thread where you can post your desks/workstations/Batcaves, as some people have some really nice setups. Massive employees better get in on this too! :p Here's mine: (Computer specs are at the bottom of this post) Click to…
Really, genuinely appreciate all the positive feedback :) . It's been really awesome seeing people getting interested in this. Artquest and Fabio I'll definitely look into that and see what I can do to improve upon these guys. It's 3AM though and I'm still sick, so I really need to get to bed ;) After doing the lizard and…
I'm not trying to get involved in this, but i couldn't resist and I find it rather funny, that Rexm talks about statements based on personal biases and no research, when all he is doing is spouting the same thing Mr. Dell said over and over, and not providing an ounce of research, or proof. Where as it's evident that…
That is probably not the best idea imo. I don't see a problem with posting individual questions, I've posted technical questions during an art test when I having an issue with a tool or something. Stuff like "I'm getting a normal map error on this seam, any ideas". But posting the test with "how would you tackle this"…
It helps with archiving if you just post updates to the one thread you originally made for the topic https://polycount.com/discussion/203244/eren-jaeger#latest The wrinkles on the biceps need work. Some of the anchor points and flow lines don't make sense relative to a leather jacket's way of doing it. His brow seems…
The short answer is yes, though in many ways it's much more roundabout to get a game working in Actionscript than Unity. You're basically starting from scratch and building up a game from there, though you don't have to go as low level as something like C++. Most of the really complicated things are taken care of for you…
hmm this forum don't have multi post reply in single post :( or the quote post is not working... @foxclove: thanks :D @Spudnik: which part? vanguard shape or the colour break the design?? maybe i just change to another one...well the skirt i will think to add another colour for matching vanguard deeper blue for that case,…
Hi Teriyaki Style, Here are my texture maps. I really dont see how posting my first game character here makes it a hit and run I thought this thread pimping and previews was for posting finished work? Im really new to polycount, I had a work in progress thread in digital sketchbook. And a lot more process uploaded when I…
Yea, I didn't really mean to single you out. I was just keying on something you said at the very end of you post that seems to echo around a lot in these discussions. To put it in context, this was the rest of that paragraph .. I was just referencing that last line where you generalized those who post in favor of degrees.…
Final post is up on Artstation, I'll definitely make another post to present the props and a few breakdowns at some point. Not much traction here haha, but I'll still post the link and a couple images: https://www.artstation.com/artwork/3E1q32