must say the standard brush seems to be back to being awesome like it was in 2.5. It has real subtlety now. on the down side double clicking the scale button does not maximize the model anymore. what gives?
Kind of agree with Brad, the belley button seems a tiny bit lower than I'd expect. The lower sock maybe could be tucked under itself a bit more? I dunno looks great man.
I don't know how to delete topic -.- Can't find the button. Admins delete this topic please. Because I posted another topic of this item (this one disappeared after too much editing). Sorry for that.
Looks really nice but i think the environment as a whole really lacks a degree of weathering. Not much but a tad more would help it in some areas. Also the box in the phone booth with all of the buttons is too wide.
I ended up finding a script, its called Randomizer. It basically does what it says on the tin. Select lots of objects and type your min and max and press the win button! Would defiantly recommend it!
In the "advanced" panel you have to klick on the "pick" button next to the texture projection. Then click on the texture projection you want to use from the objects clusters. PS: nice to see another XSI user here :)
Hey GameOfScones! While in DDO's main window, click the dropdown button at the top right. From there, click Add New Map. Select Emissive from the list, and adjust its settings to your liking. :smile:
tag system in post will also come handy with repeated question/problem.While searching but some it can really tricky too... Edit - To ease with it If there is possible to put report button on easy post [repeated question/problem]
Images aren't showing up. The new forum software doesn't use [IMG] tags anymore. Use the "Attach Image/File" button instead, or you can use the "Toggle HTML View" if you prefer.
If it's Max when your polygon extrudes while it have to move, you have bugged "extrude" option. Select this polygon, click on the extrude settings in editable poly mode and cancel it by "X" button. Shoudld help.