capcoms offspring did well eh? personally I think Okami is a real let down from the look it had in the original videos. Maybe it's just the way it's presented now, but it's gone from a mysterious dog and brush game to a "heal the fucking gay rainbow planet" game. the beatem up title looks funny! I really hope they put some…
I don't think switching things around each time would as easy and simple as it sounds. It would lead to annoying and unforeseen bugs. Also the idea of switching MG locations affects the gameplay (obviously) which in turn requires more time spent on design. You can't be completely random about it or the gameplay will be…
For some reason while I was reading and trolling the interwebs trying to learn about these mysterious "Next gen Maps" it kind of just made sense. This is what I just rendered out using mental ray. I do not remember all of the options, but I did get a diffuse map and normal on these models and they do not look like what I…
House environment week turnaround Based on my house hallway with mandatory next gen destruction! is there anything I'm really lacking, or any glaring errors that scream out? Any advice on presenting environments, too? On my site (Which you can trackback easy enough, its written down there but its not really 'live' yet.)…
I agree in HL2 was the one shining example. But even it showed some of 8. But look how many other games have come out that are just DULL? I have a solution (more of a prophecy? Muad'Dib!): I think a critical fallout needs to happen. Like in the comics industry. I believe this next gen consoles will allow this to happen…
Your site is very very nice. It's clean and easy to use, it has no inessential components, and your work is well ordered starting with the best stuff first. There's nothing to pick on really, just keep working and applying and you should land a job in no time. For ease of use, you could move the .pdf version of your resume…
This looks wonderful! I love The Legend of Zelda series (and who doesn't, these days?) so it's nice to see one of the lesser-known characters remade in true next-gen fashion. I'm kind of curious as to where the 6,200 tris were spent, however. I think you could lose quite a few of them without losing any real detail. The…
...huh? I see a model and some pictures of a gun on a texture and a crazybump nm of that texture, so what are you pimping? If its the "textures" there is nothing to pimp, the model needs to either be higher detail or lower detail as it stands it just looks like its a WIP. What to do at this point, either make it higher…
The chances of you needing to learn HLSL of CG FX thoroughly to get your foot in the door is slim. Focus on art creation process as opposed to shader creation, because it's mostly programming. This is a fairly new concept for us in games so, there is going to be multiple ownership for shader creation for some time. In many…
Looks pretty good. On the first image the flat area on the hipoly got some funny stuff going on in the lowpoly. I assume it is supposed to be decoration but it doesn't look like decoration at all. Also that area is way too shiny. I mean I suppoes that's eye level and I wouldn't want my players to have to wears sunglasses…