Hey there! I know the rules say it can't be old art, but I coincidentally had just started a Jinx illustration. It isn't yet finished, though. Since it was started probably a day or so before you posted the contest, though unfinished and WIP documented, would I still not be able to submit it as an entry? Or maybe have it…
Tonnes of great advice given in a thread i started. http://www.polycount.com/forum/showthread.php?t=74567 Also check out tech-artists.org. If your main app is 3ds Max, check out this and if you use Maya check out Kevin Mannens DVD's on Gnomon. Great links for getting started with scripting in your respective programs. Also…
Start off with a procedural texture as a template. They are easy to make, they tile perfectly, they are a good guide to start painting over. Because they're procedural you can iterate quickly and test out how the pattern tiles without a lot of middle work. Both max and maya have procedural wood materials, you can also…
If you want to subdivide, start by adding these edges (I only focused on the edge facing the camera, mirror it over to the other side, obviously). B is the better low poly, but A is the better start for a high poly. Have you even tried to subdivide either of these? Where you need to reinforce edges becomes much more…
UPDATE: Added some sliding doors, some supports, etc. I also started the outdoor courtyard area, tomorrow I'm going to dive into modeling my own foliage for the first time. : D So far it's satisfying, but its not looking how I first envisioned it. I think part of that is due to the lack of props I have yet to add in. Once…
Hey guys thanks for the feedback. I took your guys advice, found a concept and started a thread check it out and follow along would love to get more feedback from you guys. i just started so right now i just have my block in and starting grass texture but still check it out.…
Hooray! Update! Albeit a small one, blocking out proportions, started with Zspheres until i got the shape I needed, pulled out forms and dynameshed today to start getting the proportions correct so I can start detailing somewhat of a base mesh. I haven't exactly planned too far ahead what my next move is, I'll just see how…
Gibson, you need practice your proportional sketches. One way to achieve this, is to start learning how to sketch at the decent level. You can go check the other sketch books out and see how they did it. :) Or you can google "Idrawgirls.com" and start learning from there. There are more websites who teach the sketch…
Her ribcage could use a little "roundness" her front profile appears flatish. Right now the breasts appear to be jutting out from the ribcage toward the center. Keep it comin, I like your progress. Ps, Did you find it encumbersome to start from a sphere? Are you familiar with zspheres? I like creating a simple zsphere…
Im starting to see it. That helps Vailias, thanks. I don't need the glass layer itself since thats actually the spec on the model, but your angled gradient especially gives a much closer look. Just have to figure out how you got the smooth shift where it starts/ends (start/stop the gradient with same color with differences…