Yeah I already have posted on Kustom PC, but since I know guys on here are always helpful I wanted a second opinion. Also I dont think its too risky, watercooling has advanced a lot in recent years and Im planning this out very carefully. (Even modelling the rig in maya first so I know it all fits)...gah I'm just…
Can't say a whole lot about modding, I used to do quite a fair bit when starting off but found a lot of mod teams just broke up or weren't driven enough! In terms of what you mentioned about getting started and landing that first job, I'd say its important to keep adding content and improving your work as much as you can…
I've seen your work before. Don't know where, but I remember the first render for sure. That's good, your work is memorable. I was impressed by your textures. Very nice! Relax, it will take some time before you get hired. But with your hand painting skills, it shouldn't be too long. Make sure you are also applying for…
My university was nearly free as well, and they offer international courses for something like $7000 a year (2 semesters) I think. I'm pretty sure it's MUCH better than most US schools. I remember some of my coworkers (I taught there) visited AI San Francisco or Full Sail or something and came back with the impression that…
well dno if u consider me as good enough, but as reference i mostly post also the texturework to each project in my thread http://www.polycount.com/forum/showthread.php?t=138754 my personal pipeline is using AO and OBJECT SPACE NORMAL as bakes. in photoshop: ao is the bottom layer and on top of that i add the green channel…
I do: filename: descriptive title + (style) + type of thing + by artist so trident (hand painted) weapon by brick tamland.jpg or a whale's vagina (realism) character by ronald JA burgundy.png or san diego zoo (stylised realism) environment by wes mantooth.gif my ref folder has these sub folders: environment art character…
You'r right, thx for the feedback! That's whats really making the texture repetitive. This is my first tiling texture done this way. Ofc i have experience doing usual tiling textures, but i guess my common sens in that workflow didn't follow me to this one. I put some smaller extra stones in the gap ( i know it's not a…
Alexey, you got me wrong 1) I don't like Substance, it provides worse result in more time. 2) It is pointless to provide such info because - that happens on 3 DIFFERENT machines, on Difirrent models ( lowpolys under 50k) 3) You JUST opened that project and what? This is pointlees to saying about "just opening" project. No…
Wow dude, so well put! That kind of things leave a strong something's-wrong-here feeling on me but I couldn't quite put my finger on it. The other example would be Read Dead where you have to take missions from the mexican general. I was going "wtf rockstar?%&#^" all the way because I didn't want to work for that son of a…
Rigging continues to be the bane of my existence. My beetle is teeny tiny in game, about the size of an actual beetle funnily enough. I'm pretty sure it's because I'm a moron and forgot to freeze transforms and delete history before I attached the mesh to my rig. I'm not sure how to fix it without losing my painted skin…