Latest Update: __________________________________________________________________________________________________________ Hey Guys! making it short. So I was thinking of creating an Ice version of Diana since she has a infernal skin already i thought it would fit her. I am still at the concept stage so right now I am still…
[RIOT CREATIVE CONTEST 2017] - Character Art - Yasuo Hello all! Well this my first post here on ploycount for 3-D here my work for the week. Still have a lot of work to do, but I like the way he coming out. As always feedback always welcome. Look to get some more done this weekend and get new wip shot up. Hope you all like…
That seemed to be broken for me as well in 2014. My fix was to just extrude it a very small amount in world space, then I was able to use local to extend it out further...Crappy for sure. I also ran into issues with my Gizmo becoming "distorted". Local extrude is working as intended in Max 2015, though!
www.huffingtonpost.com/2013/04/19/anonymous-blackout-cispa_n_3116509.html http://www.businessinsider.com/cispa-is-a-major-threat-period-2012-4 Anyone else planning on partaking in the blackout? Made a little quick index.html if anyone wants to save themselves the time. Upvote the reddit page while you're at it…
Maya 2013 is giving me an error when I try to load a HDR cube map saved as .dds float32 RGBA. Googling found some info on the Maya 2014 docs that seems to hint that 16 or 32 bit array(like a cubemap) textures are not supported. Surly I'm crazy and am just missing something?
I'm looking for a script or tutorial for FumeFX. I'm trying to create a black hole effect with the smoke and I don't know where to start on it. I have 3ds max 2012 with fumeFX and currently waiting for it to update so i can use it on 3DS max 2014. If you need any more info please ask nicely. Thanks.
Modeling: Maya 2018 Texturing: Photoshop CS 6 , Substance Painter 2017 I am looking for a junior position of the game industry in the North America. My goal is to create art that is good enough for the portfolio. Would you please evaluate my work please? It is fine ti criticize. Always Thanks :-)
Hi everyone!!! I'm really excited to have found out about this contest. I can't wait to see what everyone comes up with, and see what I can push myself to accomplish. I'm going to try my hands at the Character Art category and the Animation category so wish me luck. I'm pretty optimistic that I'll get everything finished…
Hi, my name is Darío Padilla García. I'm from México and a graphic designer student. I decided to make an ilustration of an udyr visual update because is my main and I think he needs it. Udyr is one of the champions released in the pre-season 1 and his in-game model has been the same since his release. Comparing Udyr with…
I use this Original concept from Riot to start my 3D model. If I have to be honest, I started doing this model in my personal time, and by lucky I found this thread today, November 29th. Here I leave some renders that I have been doing during the progress, i have a lot of work to do! T pose Zoe Start doing the Hair and the…