Getting better. Right now if you look at the silhouette the right arm and the pistol vanish completely. I'd recommend something to extend the gun so that it breaks the line of her silhouette on her left side. You could do this by rearranging the arm so the gun is held just under her left arm, or you could attach a silencer…
There are basically two ways to create maps like glossiness and specular maps etc. Option 1) You type in the values numerical in Photoshop and then paint with these values. Most often this will be the case for parametric and percentage values which require a monochrome map. Say for instance you want to numerically create a…
Damn, that could have been a lot worse, I'm glad you're ok! My first pickup (1993 Toyota) didn't have power steering and was a manual transmission, it came that way from the factory. The previous owner had it special ordered, paid cash and then traded it in a few months later and it sat with just over 1k miles on it until…
Great recommendations. I would recommend: Eliot Goldfinger - Human Anatomy For Artists Eliot Goldfinger - Animal Anatomy for Artists Stephen Rogers Peck - Atlas of Human Anatomy For The Artist Bridgman's Constructive Anatomy (1920) you can download for free.
Try enabling Global Supersampling. It does anti-aliasing where the highpoly overlaps itself, like in these deep creases. http://help.autodesk.com/view/3DSMAX/2015/ENU/?guid=GUID-0ABE24E1-E11C-475D-A403-19A5E4119F09
Hi, my name is Aaron and I am the creator of the diner illustration. Honored that you were inspired by my picture, which contains both 2d and 3d elements. The model was from TF3DM.com. I feel that yours is an improvement in the texturing, but agree with clinington regarding materials. Some cold colours might help to…