I'm liking it. The keypad seems a bit small it's hard to get a sense of scale. I think even if you put a simple silhouette of a human next to your graphic, it would help a lot with imagining the functionality and location in an environment of this piece. Cool design :) .
[ QUOTE ] Dom: Thats a screen from the viewport? How'd you get the eyes to glow like that? [/ QUOTE ] Not sure but he may just be using a glow function on a material under the effects tab and have it set to the eyeballs material to emit a glow and light.
Glad it works across browsers! Alright, you guys can keep track of my progress on http://Beta.3dCodex.com , though it's not functional yet. Please let me know if you have any feature requests or ideas about new directions!
have you done CRT+LCD mode on your laptop? That may be the easiest. Use your laptop screen for one display and the external display for the other. Usually the toggle is a one of the blue function buttons plus the key that looks like a little monitor.
Hello everyone We are looking for an artist who can do quality pixel art and animations, this will include buildings, humans , back ground art and maybe a few other things Description - the game 'Vast' will be an RTS style game in 2D, there will be 4 factions (more will be added if it goes well) these factions will be…
but why has nobody made a comparison with all software, comparing year for year their functions and how straightforward it is? comparing that is not subjective. its the same as any other product you can compare. from 2d software to vehicles and motion tracking software. its all objective.
unless console introduce new next gen tech. the graphic quality will be outpaced by multi function devices like handheld/phone or pc in upcoming years living room experience? we will see small phone or next gen handheld nintendo/psp can be ported to hdtv.
I use selection sets, but they're functionally identical to polygon tags really. The only reason I don't use materials is I (usually) have colour id materials already added, which themselves are useful for selection, so I tend to leave them alone.
Hi Eric, thanks for the quick reply. I tried the AK, and got the same 8800 error, followed by a popup saying "System.Runtime.InteropServices.COMEException (0x80042260): General Photoshop error occurred. This functionality may not be available in this version of Photoshop." Trying to add a smart material also resulted in an…
Ahhhh, that's the kicker, thank you. I did see that page, my problem was trying to do this in a material. Back to the drawing board! Is there any technical reason why we can't use paint as an input but can slot a generator? Or will this functionality come with the layer linking you mentioned?