Unfortunately it's not being produced anymore so you'll have to get really lucky with finding a secondhand model, but for writing anything extremely long it's definitely the least likely to give you repetitive stress injury.
haha funny, Wheel thanks guys. Ughk. We didn't do enough QA. there are big bugs. We're getting some flamage. This is very stressful... we're workin on a patch, but there are big problems. bleah.
Yeah no issues with Nvidia drivers here either in ages. Like, decades. I never 'get latest' though, always one or two releases behind and do a quick google for known problems with those versions. Computer rebooting when being stressed might also be a power supply issue. Too small for the system or an old one that's…
Display the vertex normals and you'll see why. They're pointing non-planar to the larger polygons. This is because the vertex normal directions are averaged between neighboring polygons. Face-weighted normals can help fix this, but not always. There's also the issue of non-parallel quads. The big top and bottom quads are…
Yeah we owe a lot of popular Yotube streamers for spreading the word! Can't stress that enough, if you have a demo and you're on Kickstarter, send it to them!
I agree with much of what you're stating @Alex Javor In my opinion it is disappointing when I hear ideas of over-stressing the hired talent to get to a deadline that may not have been properly arranged.
some rough colour comps to help me get a grasp of the mood and atmosphere. this process was quite stressful because i couldnt make up my mind. ive reached a point im satisfied with for now. :)
Their thoughts were to run in, grab the supplies and run out.. I don't believe they could have really sat on potential schemes, someone dying for the supplies would surely give them stress to be as quick as possible.