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Re: (Solved) [Blender 2.8] How to maintain normal on mesh split?
Reply by
Brandon.LaFrance
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Mar 2019
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Technical Talk
Just dropping by to confirm that what @gnoop describes also works in 2.8.
Re: nDo2 BETA
Reply by
Noors
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Sep 2011
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3D Art Showcase & Critiques
btw, the confirmation mail was in the spam folder on gmail so check it ppl.
2 results
Re: Square-Enix is at it again!
Reply by
Blond
·
May 2015
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General Discussion
This video is a confirmation for me that the game will one day be available on PC. YAY.
3 results
Re: [Maya-Viewport 2.0] How would I hide scene objects from a specific light?
Reply by
StephenVyas
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Apr 2016
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Technical Talk
Okay Np Thanks Bugo, for confirming that the issue happens on other PCs
2 results
Re: Quixel SUITE | Status & Stability Patch Download
Reply by
Synaesthesia
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Sep 2015
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Quixel Megascans
>(Although no one at Quixel likes beers :O ) Non-Danes confirmed.
3 results
Re: Environment : HalfLife : Black Mesa Tunnel (Done)
Reply by
NoRank
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Jan 2017
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Featured Artwork
Half life 3 confirmed haha. Very nice job rogelio.
Re: Is Modo really that amazing?
Reply by
repete
·
May 2014
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General Discussion
Confirmed my Greg himself :poly108: Normals & displacement can be baked !!!!
Re: SpritePlane: a sprite sheet generator script for Photoshop
Reply by
Trunks252
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Jan 2014
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Technical Talk
Just want to say thanks for the script and confirm that it works in CS6 but not CC.
Re: Riot Creative Contest 2017 - QA
Reply by
ChrisIsOssim
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Mar 2018
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Contests & Challenges Archives
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Riot Creative Contest 2017
Confirmed to announce tomorrow. Break out the hot dogs my dudes.
5 results
Re: Windows 7 Beta
Reply by
Conor
·
Jun 2009
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I heard it doesn't work with Quake Live - can anyone confirm this?
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