great stuff. ur lighting and texturings skills r superb. Its hard to believe that ur not a already working in the gaming industry. just curious. r u planning on making any tutorials?
Sorry to hear this.... Good luck to those affected and I'm sure you'll all land on your feet. Enjoy the time off and take some much needed R&R then back to the drawing board. ;)
I wanted to see how to shorten some of these expressions if possible as I'm still learning...It´s a script that'll toggle meshes between High Quality Display and Low Quality Display. Some of my bigger concerns are three: 1-To set something to HQ, I believe the only flag needed is -polygonObject, even though in the Script…
The R&D costs go down over time and units sold, as long as they are making decent sales figures. With it being built into every console on launch, the R&D costs are going to be very spread out.
I like that they added the extra L & R buttons. For our indie game we wanted to develop for 3DS, but lacking the extra L & R was a huge issue for our control scheme.
Even for our school computers it's easy for Mari to lag and freeze and crash. These machines have Intel(R) Xeon(R) 3.33GHz CPU, 8GB RAM with 64-bit Win7 Enterprise.
Thanks so much for your help! When I download that script, it seems to be incomplete and cuts off at: for (int j = 0; j < g.transform.childCount; ++j) { Renderer[] r = new Renderer[1]; r[0] = g.transform.GetChild(j)....