Hi there @kio , I got it figured out and I can now comment on what went wrong/what may need to be adjusted. - There is no zipped release on the GItHub page, and downloading the source as zip indeed adds the usual "-master", resulting in a zip that doesn't fit with the usual Blender addon specifications. Of course this is…
I believe for a 3d app (or any app) to be considered good, it must allow the user to easily create custom hot keys and transfer those settings from one machine to another and also from one version of an app to the next version. I come from the side that thinks everyone should set up their own hot keys based on their own…
No it is free but there is an option to donate via paypal. Some people believe that Blender needs a commercial pillar to mature, e.g. professional addons maintained by paid developers, and I am fine with that. But personally I have a different philosophy. TexTools is free to use, copy the code or learn from. All I want is…
Hi all! I have started to make the transition from Max to Blender and after making the upgrade to 2.8, I found the learning experience to be even more pleasant and intuitive (I have been a max user since 2000/2001 and have to admit, got rather stuck in my ways- 2.8's UI feels more welcoming than previous versions and the…
No, they don't; that's the problem. Blender developers do not have experience creating art assets for games using commercial software pipelines. So when people approach them with poorly thought out complaints like "Blender needs smoothing groups like Max!" they have no idea what the fuck they're talking about. Whatever…
I've started turning my old details into plugs. This one is of course based heavily on one the legendary Vitaly Bulgarov is using. https://www.youtube.com/watch?v=7xnvVUuLki8 Also, Plugception. Video is reversed and 2x speed. At the end the data transfer breaks down and won't transfer the normals anymore.…
Here's another one I don't get about Blender's rotations and pivots. I rotate an object and can scale it across one axis just fine with the Transform Orientations set to Local. But if I freeze transformations (killing its local transforms), and create a Custom Pivot mimicking it's previous local transformation, scaling…
One of the things that bothers me the most in blender compared to max is sharp edges smoothing. It should be quite simple in python to do, but Idk if anyone could have created an addon for it, and probably some of you here might have found the solution. Hard edges are sharp depending if they're set as sharp explicitly, but…
Thanks mate, glad the vids are useful. The thing with hard-surface is that I'll use whatever tools I need to get the bake results I want and as quickly as possible. Bevel shader baking certainly isn't the 'end of high poly modeling'. I'll only use it where it makes sense. I'll also use chamfer/sub-div, or straight…
By default Blender breaks up selection and action into two buttons, meaning you would use right click to select an object, then you would use left click to use the transform gizmo. Personally my biggest problem with the default setup is that you have to use a hotkey to enable box selection which I really hated. I came from…