did a bit more work on my sniper rifle, went back to the first stock i had and just extended it a bit because all the other styles and stuff i tried really didn't look right still need to lengthen the barrel and add the bipod, and also work out how the scope mounts on i might make the mag a bit smaller in hight and longer…
Neox, that leather has good a very nice realistic look to it. You're getting a very realistic look on her, body-wise. Not the "perfect ideal woman" proportions. That's refreshing. I wonder if you could give her a nose ring, or if that maybe ventures too far into Storm's horrid punk past.. Swizzle, I love it :) Getting a…
*Squint* All right, I'm no "professional" or anything, not yet anyway, but I can offer some tips. Ok, first thing I would do if I was handed that model and was told to work with it would be to first harden your normals to see what's exactly going on in there (the wireframe is hard to read, and the smoothing makes it…
Kite: this immediately reminded me of a friend with the posture and personality and bunny ears...wait what? anyways its awesome love how comfortable she looks, great work on the folds in the pants and the silhouette is killer as usual. build: love the gear as its developing the pants are super interesting and fresh…
Honestly, I'd spend some more time on this before worrying about renders. Your brush strokes are still very obvious, and some areas still look unfinished. I had to use a screengrab as it looks like you saved the original image file incorrectly. Really push the definition of the details, and think about how the different…
This is awesome! I was just talking about SSX yesterday and how good it would be if they made a current-gen version! I'm not sure if this has been mentioned/addressed before but I think the boots need to be beefed up a lot, for two reasons; Firstly, snowboard boots are huge. Really huge. I don't know if you're a…
@stromberg: yeah it basicly because of 2 factors, first of all because there is only one specular and glossiness value for everything, i didn't create any maps for that just yet and secondly maybe because the scatterdepths are too deep, dunno have to find some reliable ressources about dark skin. @east: ok you might not…
I've been looking at this forum for a good 4 months now and I've been too afraid to post anything because i'm really overwhelmed by the level of the artists in here. You guys are such an inspiration T____T But... well, enough of that gay introduction (not that I have anything against homosexual people tho') I've been…
New to max, 3d, everything as of a few months ago :) I knew that something wasn't working right but couldn't figure out what, and you nailed it: shiny and rusty generally don't go together! I think I was trying to do everything at once with my first texture. I still want to keep it weathered looking as my character is…
Felipefrango - Fill his pipe up with something maybe? Honestly, it's got style and it looks great, I personally don't see anything wrong with it. Thought I'd share this before I crashed for the night. I'm kind of happy with it, it's basically done...It may not be "functional" or practical, but it sure was a fun project.…