Working on a real time character. 50000 poly (weapon and armors included), 3 texture sets (body, stuff, beard + eyes). Sculpt Zbrush, Maya for retopo and UVS, Substance Painter for texturing. Iray render. The goal is to complete this guy and retarget the UE4 pawn to be abble to play with him. If you like it, I will creat a…