It won't track little smudges and stuff that happen when you have your hand on the paper. You can also actively make new layers on the paper that you can edit in a program later. Draw something, add new layer, draw something else... and edit those later on a computer. Also, you can choose to have the data you edit as…
did you paint the orange on a layer above the other layers with a layer blending option eg overlay/screen on? if you did then it will react differently according to what background it is placed on. Maybe try painting without using any layers or blending options, I find its quite a good way to learn. *edit yeah sectaurs…
In substance, under your wear layers, throw down a fill layer with 'uniform black dirt' and give it a black mask. Using a white brush you can paint any pattern you want then simply change the color of the layer to whatever you need. I used two layers so I'd be able to change around my colors whenever I wanted as I was…
No, I downloaded the UV sheets then opened it in Photoshop. Make the UV layer 50% opacity then insert a new layer below it. I then paint the layer in a fade style then save it to VTF and test it out to see what part of the gun is colored in the workbench. After that I open the UV chart in the workbench to see what color…
its cuz its too dark a shade of green i think. imo, the technique used to make lightsabers works nice: 2 layers - layer 1 [on top] : white, gaussian blurred, gaussian blurred again - layer 2 [bottom] : colour layer [green in this case] gaussian blurred once i still agree that the blue looks nicer. its overused cuz it looks…
Works fine here, I was only able to get "The command 'copy' is not currently available" by trying to run the script with multiple layers selected. It works on a group but you just get a white layer as a result. It (unsurprisingly) doesn't work on text or shape layers, but doing so deletes all layers, just a heads up on…
After i add my third (3'd) material to my Terrain it all "goes to hell" a lot of weird artifacts appear and I can't paint on some of the layers, works just fine with 2 materials. Also my top layer (the one with my dry sand) is working as a HeightMap layer instead of a material layer. So how can i fix this?
Hi, I've been working with the 2.31 trail version. When I work with the paint layer, the program is not updating the layers after press the toggle color paint mode. after come back again to the painting mode the data is there, also I've noticed once the paint mode is active changes the blending mode from group of layers…
Damn, this is fricken gorgeous! There's a question I have concerning the layer clone technique you mention on 80 Level. Whenever I try it, the second set isn't entirely sewn together, there's a gap between the pieces and the layers. However in one Marvelous Designer screenshot it looks like there is a bridge between…
Thanks for the compliments guys! Much appreciated :) @Cremuss No worries always happy to answer questions. I came from a traditional background where I painted a lot of Warhammer figurines and model kit-sets so I tend to have a more painterly approach to maps. For the bulk of my painting I generally flatten down my layers…