I've also got a Form1 printer at home, and I just got pinged by these guys earlier this week. http://www.3dhubs.com/ Seems like a neat idea. Local directory and printing service website. Might be more cost effective for some of you. I'll most likely open my printer up once I order more material after the holidays. Some…
Awesome looking model. The rear sight and gas block turned out really great! Gazu's advice is solid. Your materials all seem to have a metallic sheen to them. Try to bring them closer to the reference shot and give some separation to your metals and plastics. The grunge and dirt doesn't seem to make a whole lot of sense…
Sounds like almost every art test I've done. In most cases, especially talking about larger studios with pipelines already set up, the work you produce for an art test is completely unusable and the assets would just sit in a recruiting folder deep in the recesses of local network setups that no one will ever look at…
- Devs, not every game needs to be open world. I don't want to sink 300 hundred hours into your terrible GTA clone. Give me a 20 hour linear experience and I'll be happy. Or semi-linear or not even linear at all. I just don't need a huge open world with 300 damn sidequests... - Character art bores me. No offence to…
http://www.geograph.org.uk/photo/1703605 This is the closest thing i could find, as you can see on the left there is earth on top of the boulder, but in my case, i want the soil to be more exposed with not so many dead leaves and grass on top.…
I hear ya. It's crazy. A couple of years ago prospects were bright with a lot of the local studios, but I was happy where I was and had no plans of leaving. Now things are tough. After I got laid off I started sending out applications back in June. I've done probably half a dozen interviews and art test, but so far nothing…
Ohh so you're just trying to get rid of the bars at start up? ok... Have you tried saving the script to: C:\Users\USERNAME\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\scripts\startup This is where scripts are supposed to be saved in newer versions of max. Saving it to the max install folder might not work in newer…
So a local Hollywood Video broke the street date and sold a few copies this past weekend (only for a short while, till the clerk realized what he had done) and I got a chance to actually play the thing a wee bit early. Bloody well done, Rockstar chaps ! The city looks absolutely gorgeous, especially during the day. I'm…
modeling is good, the wood looks decent, but the metal is not reading very well. remove the surface detail from the metals normalmap and olny use the normal map for edges and things like the ridges. for good metal you really got to push the specular map, really push your edge damage and scratches in the specular map, and…
I think you should remake the grip as it doesn't match the concept very well (it should be wider than the metal it touches and the insets need to be deeper and/or bevelled better). The grips wear need to be tuned down a lot, both in the size of the wear and the opacity as it's just too much right now. The base wood needs…