As far as I know you can't disable color managment in Photoshop . 0.45 works fine on files not having embedded iCC color profiles like exr , tga and png maybe . Not sure about the last one although, it still could I think. When you open a psd WITH embedded ICC profile like what photoshop always do when you save a psd file…
When I read Richards posts, I picture a 14 year old behind the computer screen. Seems people just tried to understand why you're here, and all you kept saying was, "Look at my helmet, its a helmet, you see my helmet? Are you stupid its obviously a helmet" Why does this thread have more posts than other more deserving…
First. Why is the text black? Makes it a bit hard to read. Does it need to be a rigidbody? Why not just take the mesh and translate based on percent (0.0f is closed 1.0f is open)? You can also animate the closing of the syringe in your app of choice and play back the animation any speed and to any point you need. Then make…
what's your core demographic you're trying to target here... if it's casual gamers or people who like slow stuff that doesn't have too much action, then the polycounters here are going to point out the speed as a problem... if it's a niche thing and you're not trying to appeal to a mass market (there are games that target…
I'm going to second the whole keeping some information under the rug, thing. It's not that you're lying, but there are some things that are just going to be a turn off to certain folks. I've worked a few places where I was part of the hiring process (not directly game dev related), and honestly if someone told me they…
I would recommend sending your portfolio directly to companies, or atleast to recruiters that represent some companies. This can help a lot when starting out. It would really help to get your portfolio vetted through some qualified professionals here on polycount or through pm prior to sending it out to recruiters. Radio…
@Sareth93 Hi, I am pretty much in the same boat. I did not know that people tend to concentrate on one specific field when it comes to 3D, until very recently. I come from 2D background and you need to have a generalist approach in building your portfolio. Not quite like that in 3D, I think. Come to think of it I've never…
I should be more clear, the typical lag is anywhere from < 1sec up to 2-5sec when switching between modes in edit poly (vert, edge, poly ect) which is still mildly irritating, especially when I switch modes using a shortcut and my mouse is hovering over the button waiting for it to appear. Others who navigate with the…
Even as someone who dislikes the new system I still have to remind that there still is a perpetual licensing model which is based upon yearly maintenance upgrade cycles. And knowing Maxon probably a cutoff version for half-price updates of maybe 4 years (?) or so. I will also stay on my latest version as long as possible…
Here is a picture of just the low poly with over the normal map and the occlusion map , now I made a fast renderbake with 0 aliasing so this is why u see a lot of jagged but , it shows how in the intrusion areas , some artefacts appear that according to the model high poly and low poly and the uv , altough judged sloppy…