I heard that the pro art series in the asus monitors are awesome but just the asus ips screens are impressive in general to work with, which I think I will be purchasing myself one in the near future.
Overall happy with the Character for the time spent and model budget. First time using new programs and practices in my workflow ( Quixel Suite, Substance Painter, PBR). Will be using these more for future projects.
Job requirements is a company's dream wish list for a future employee, you don't have to fit the requirements in order to get a job there, but it helps if you fit somewhere within their vision of a ideal candidate.
I would love to beta test as well. Been using Unity and Marmoset for the last 2 years professionally. Addition from the marmoset shaders in game would be fantastic on our future products
Speed, security, the potential for better support and compatibility in the future. W7 may not be 'broken' in any sense, but that's no reason for them to hang up their coats and end all progress towards newer and better things.
You're probably right @passerby, I didn't even check what the islands looked like before I started blowing up the geo. I'll keep that in mind going into the future, thanks!
@Alemja Thank you! I'm definitely just going to scrap Octane and work with UE4 for my future work :D you guys are awesome, thank you so much for the advice and critique.
This doesn't really help with your situation. But in the future, try Mozy backup. Unfortunately, they provide much less space than Google; however, you can set it to backup individual folders/files.
For future consideration, maybe create one thread and display all your recent props there? Having to click through 4 threads despite everything already being available in one link is tiring.
yes ive actually purchased the suite, but the nature of my work right now means i have to stick with using the older version of ddo for the short future. any ideas how to fix this?