Hello! Some time ago I finished a project and thought I’d make a breakdown of the whole process from start to finish. This is not a detailed tutorial for every step but rather an overview over the process that I hope will help people (especially beginner 3D artists) get a better understanding of how the pipeline works.…
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Hi! I’m gathering a small team to develop the first act of a game in the style of Until Then or OPUS: Echo of Starsong. What differentiates the project: The game's emotional narrative is its heart. The first act is fully written and revised, with strong positive feedback from test readers — the main reason I started…
Great project @srinivasjlkm! A lot of solid iteration at techniques. About 80% there. Couldn't resist doing a quick paintover pass to get it closer to 90% without much work. 1. Your fog cards were quite sporadic creating some muddle lighting tones and colors. Once cleaned up and colors and lighting brought together the…
“How much will this 3D art cost?” That question always coming up from clients, producers, and even internally on our own projects. So we built an internal calculator to estimate production time and cost for different asset types and quality levels. We originally made it for ourselves only, but figured that other indie…
My partner wanted to learn blender, so I've been helping them learn the basics. Haven't had much time for personal projects lately but helping them inspired me to throw some renders together. This is my first time really using assets provided by others (other than textures). I normally prefer to model everything myself,…
Hey, it's pretty overwhelming if you're starting out in Zbrush. You might find it helpful to check out the projects that come preloaded with Zbrush, to get a sense of what is possible, and what to aim for, and so you're not looking at a blank slate with nothing to compare your work to. You can also use these projects as…
That's because Project files are essentially 'scene' files as Maya or Max, they're the only thing in ZB that will keep your entire scene intact and last how you left it. ZTools are essentially the OBJ version of ZB, they're as basic as you can get without breaking the bank. I also don't understand why people keep on…
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