Oh sorry for the confusion, I wasn't talking about how the face was posed, but about the facial structure itself. The cheekbones in the concept are much more prominent and upward. The brow in the concept is also flatter, while yours is very curved. The mouth in the concept also looks wider and juts forward more. The…
Dude this is really awesome. I'm worried for you though because the rules say you cant even use an existing concept unless its from Riot :( "Can I use a concept art from a friend or that I found online? No. You can only use your own concept or any concept from Riot. Please do not use other people’s concepts that you did…
@AlexanderConcept that's coming along nicely! it's difficult to tell from the concept, but my interpretation is the two metal "brackets" are nailed into the table top planks. adding some nails to the normal map on those could help them read better. @Experience really digging that crystal material, color / reflectivity-wise…
Intro: We here at Leatharian Studios are looking for several dedicated and experienced team members in the 3D Art, Animation, and Concept Art departments. If you have skills in any of these areas and are interested in working on a highly organized and professional team, then read on to discover more about the job and the…
nice work so far, on your concept theres one unit thats been pulled out of the wall a bit that would help get rid of symettry. The s shape in the panel on the lower wall on the left might help too. The other thing that needs work is the lighting, are you going to match the lighting in the concept? yellowish focused on the…
Great concept. The model is good, but it doesn't quite compare. For example the cloth looks much thicker in the model(probably more realistic since she lives in the freezing cold), but it lacks any real detail, such as the nice wrinkles in the concept. Also some of the nice stuff from the concept has been left out, like…
When learning I think it's always best to follow either real life reference to model or concepts related to pre-exisiting games or from concept artists you like. Always credit the artist and make it clear it's a study and everything will be fine. You can always message the concept artist if you want. My main goal is to…
When i first started out i used to put a reference image of the prop that i wanted to model, load it into Maya and trace the overall shape on top of it. Nowadays i don't do this anymore, i simply use PureRef to store all my reference images, i place it on the side of the screen and i model while looking at the image, it is…
Hey, I think it shows that you put a lot of effort into this already, but I'd step back a little bit for a second. What makes the original concept work so well is the fact that it mainly consists of three colors: The red parts (brick, deer, robot hand), the concrete and plants in this desaturated green and grey and the…
There are a few ways this can go: 1. You can follow the concept and deliver exactly what the art director is looking for. If you can do that, and you can do it with a deadline coming, and you can do it well, then you're going to be a great asset to whatever company wants to hire you at any given point. It means you can…