COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
Hey kids, it's that time again! Today we've got a few things for you game and art related. * Worms Reloaded on Steam * The Force Unleashed 2 - New screenshots * Studio Joho animation Worms Reloaded on Steam If you're an avid Worms fan like myself, you'll be excited about Worms Reloaded coming to Steam tomorrow (August…
Hey everyone, My small company (PushButton Labs) has an open slot for a full-time contractor doing 3D Character Animation in 3DS Max for our next game. This is a steady gig, off-site or on-site, probably 3-4 months of full-time animation work. If you are near Eugene, Oregon you are welcome to work on-site but definitely…
Senior Concept Artist With League of Legends, one of the most played and critically acclaimed PC games today, Riot Games is a leading innovator in its mission to be the most player-focused game company in the world. At Riot you will work among the most gifted and passionate people in the industry as we hire only the most…
Hello, I am here once again to ask some feedback. It has been a few weeks and I made quite some changes. Besides that I also switched from Blender to Zbrush as my teacher recommended this to me. (And I am happy that I switched once I got somewhat used to the program) This is currently how my character looks like I mostly…
When I have to move it, I put the movement on a layer. Then I can reverse that movement at any time. This can be tricky with subdivisions because it's a layer, so make sure you have enough before you do that. Then you can do your detailing work/wrapping/what have you on several new layers, and then remove the movement…
I don't know why SP is crashing when I try to up res..it's like trying to compute all layers strokes at once..? If I turn off all the layers visibility, then up res the doc, and then turn on layers 1 by 1 and give the program time to compute each layer it's working. Too bad I lost the work on that piece and now I've gotta…
3dsmax Biped? Use motion mixer. 3dsmax CAT? Use animation layers. 3dsmax PuppetShop? Use the layer mixer. 3dsmax custom rig? Save animations and load but don't overwrite, or use Motion Mixer on the selction of bones. Maya HumanIK? Use the layer system in HIK. Maya standard rig? You can kind of use the trax editor... kind…
Check the layer editor, the model maybe on a layer that is set to reference (To the left of the layer name there is a box for this that may have an "R" in it). The blend shapes may also be in a hidden layer so toggle whatever you can see. You can also go to (windows>outliner) to see the hiearchy of the scene, hidden…
Why not have the script read the layers, if the layer has the prefix _diffuse or the layergroup has the prefix _diffuse that layers or layer group is merged and export as an image format ? I'm going to safely assume this tool is geared towards game artist, but you should include film &tv artist by including EXR as an…