Another sculpt today for #Sculptingsunday. ~1 1/2 hour on the body. had some (clothed) scan data for proportional reference. stream will be posted once it's available.
http://forums.worldofwarcraft.com/thread.html?topicId=8994659741&sid=1&pageNo=1 For anyone still trying to get tickets, it looks like there will be a lottery for 3,000 additional tix.
thanks guys! cheers shotgun, I'm using polypaint in zbrush then taking projections through to photoshop for polish, working at 2048, not hardcore enough for 1:1 :E
@thomasp Yes, the painterly effect is an issue with denoisers for sure (in all apps that have them). It works better in some cases than others (scenes that require fewer samples to converge tend to be more stable). You can set the samples per pixel setting higher if your GPU can handle it, which will give cleaner…
Hello everybody, I'm modifying a script I've used in the past and am running into issues. The goal is to have a for loop that creates a StingrayPBS shader, then checks the "Use Color Map" attribute. The pain point is that the "Use Color Map" attribute doesn't seem accessible until after the loop is completed. I run the…