Make sure you use "Delete only Non-Deformer History" instead of Delete History, otherwise you will delete all your skinning, which it sounds like you're doing. With regard to merging a character with a scene (I assume you mean a separate scene in Maya, not a different program or game engine), you can use the Create…
[ QUOTE ] I looked at that for a good minute reading "I love Werd..." and though, "He loves werd, what the hell does that mean? Am I missing some kind of new catch phrase?" But yes, needs more next gen. Gav [/ QUOTE ] LMAO, Sorry man I thought the same thing but that's an e so it says I love weed not werd. I like the new…
Here's a quick update / iteration render. Most of the progress during this session was done on the head. My plan was to utilize a bunch of very small spikes in addition to what he currently has. But I'm not sure if it would flood the design with unnecessary detail. It's hard to tell because so much skin texture/scales…
We're looking for a veteran dev person/team to join us, in creating an indie game. You will have total creative freedom* over the game’s genre, subject matter and gameplay! And are free to display the work you created for this game in your portfolio* (no NDA required*) And we'll provide support where you need!…
Here's Another Update I've Been working on the Intro Animation a bit and i have been on location to make foto's for my background since the assignment requires that you not build your environement but use mattepaintings/ Photos Instead. I've Also been Bussy With Lighting witch is my Weakest point. I'm really bad at…
Here's a rundown of things that have worked for me and other people, to some degree or another. - Switch to 64bit, have more than 4gb of ram - PhotoshopCS+ is a bit of a pig if you don't need it running (or other apps like itunes or streaming media), don't. - Watch out for firefox it has a memory leak, you should restart…
This is a subject I've considered before, and in my opinion, you have to be really careful how you ask for and how you take criticism. The general consensus is always that if an artist who is clearly very good is giving you crit, then you should without a doubt listen to them and make changes as per their suggestions. In…
Hello pals! I'm a bit of a scrub at this game art stuff, but I guess hopping into the deep end is as good a way to learn as any right? :) I'm about as proficient at 2D stuff as a flower pot is at stopping warheads, but I jotted down this concept sketch to show sort of what I'm going for with my beast. Kvir is sort of a…
Hey guys, I decided to start modeling a futuristic sci-fi train for an environment I'm starting on. I'm still pretty early in the modeling phase and would like some critique before i progress any further. The train carries light cargo (supply crates and foods). It travels through underground tunnels on Jupiter's moon…
After updating my portfolio with some personal work i've done over the last year i realised i don't have any non stylized more realistic characters in there. after finding this concept earlier today by Kory Hubbel i decided to start making it in 3d http://cghub.com/images/view/177924/ step1: Blockout wip: Just trying to…